Project Zomboid

Project Zomboid

[B42] Useful Barrels
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Update: May 24 @ 6:45am

3.2.4 beta:
- New feature: able to add gasoline from gas pump

Update: May 20 @ 3:25pm

3.2.3 beta:
- New feature: able to add water from fixtures (including sinks, bath, toilets or even other barrels)
- New feature: increased barrel encumbrance from 0.5 to 10 units

Update: May 18 @ 10:58am

3.2.2 beta:
- New feature: able to wash from the lidless barrel

Update: May 18 @ 10:43am

3.2.1 beta:
- Improved: add more debug option info related to cutting lid

Update: May 17 @ 8:35am

3.2.0 beta:
- New feature: Orange Barrel and Metal Drum now can be turned into Rain Collectors
- Improved: all debug options moved to separate file
- Improved: add icons to some context options
- Fixed: fuel not appear in the barrel after transfer from vehicle to the empty barrel
- Translations: added new keys to all languages, without translation for now

Update: May 11 @ 5:40am

3.0.4-stable:
- Fixed: missing translation for some languages
- Fixed: mispell sandbox variable "FillBarrelFromVehiclesRequiresHose" (again...)
- Fixed: transferring fuel from a vehicle to an empty barrel causes the fuel to disappear

Update: Apr 29 @ 8:43am

Stable
- Updated to 3.0.3

Beta
3.1.0:
- New feature: add fluids from/to items on the ground
- Changed: scan distance lowered. generator 4->2, tools 2->1, vehicles 4->3, world items ->1
- Changed: The barrel menu don't draw if player is too far
- Improved: Debug option for vehicles and the barrel
- Improved: vehicle refuel now takes the closest barrel, not first found during scan
- Fixed: mispell sandbox variable "FillBarrelFromVehiclesRequiresHose"
- Fixed: replaced action sounds from AddFuelFromGasPump to GetWater
- Fixed: SiphonFromVehicle not transfers fuel while in action is in progess, only at the end of the action
- Fixed: removed extra squares outside the radius of vehicle, items and the barrel scan
- Translations: added new keys to all languages, without translation for now
- Translations: also updated IT and DE translations by steam workshop contributors

Update: Apr 13 @ 2:16am

3.0.3:
- Fixed: call nil at DoBarrelUncap

Update: Apr 8 @ 2:02pm

3.0.2:
- Improved: context menu for vehicle siphon fluid
- Fixed: call nil at complete at vehicle siphon action
- Fixed: localization string for fluid transfer set to correct one

Update: Apr 6 @ 2:14am

2.1.7:
- Improved: added alternative method for generator detection
- Improved: truned on some sandbox vars by default
3.0.1:
- Fix: removed the condition that required the gas tank to be not empty in order to be filled from a barrel.