Starbound
LR's Storage Dimension
Se afișează 1-10 din 14 intrări
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Actualizare: 27 mart. @ 12:26

v 1.5.2

-Added to the Storage Terminal's description to suggest that only 1 should be used per planet, as all the processing is done by it and not more than one Storage Terminal is needed for the network.

Actualizare: 15 mart. @ 3:59

v 1.5.1

-for openStarbound: added fail-safe during recipe acquisition for worst case scenario (very low end machines) to ensure it does not get stuck in an infinite loop

Actualizare: 15 mart. @ 3:33

v 1.5.0

Changed the logic for the recipe acquisition script, this should allow openStarbound to collect recipes properly when there's a large amount of crafting stations in the modpack.

Actualizare: 14 mart. @ 12:42

v 1.4.3

-removed some of the extra unnecessary logs

Actualizare: 14 mart. @ 12:26

v 1.4.2

-Implemented some logging to help discovering an issue, will soon remove these logs once the issue is resolved

Actualizare: 14 mart. @ 8:55

v 1.4.1

openStarbound recipe recognition logic applied, hopefully this will avoid conflicting recipes.

Actualizare: 13 mart. @ 11:45

v 1.4.0

-Added item sync-up during terminal startup

-Added fail-safe to remove items from the terminal that no longer exist (such as when uninstalling other mods)

-Item retrieval from storage terminals now spawn at the player's location

Actualizare: 6 mart. @ 10:55

v.1.3.2

Separator addon, Manipulator addon, and Accelerator addon are now recognised by the crafting stations!

Actualizare: 3 mart. @ 8:47

v1.3.1

-Sped up part of the filtered usage in the storage terminal/extended terminal (Should now be more efficient when taking items out with a search query)

Actualizare: 1 mart. @ 8:00

v1.3.0

Made the search filters more accurate, and added a new search criteria: description.
In exchange however, this makes searching items cause a bit more lag, will try to find a way to mitigate this in upcoming updates