Haven & Hearth

Haven & Hearth

Hurricane
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Update: Dec 16 @ 9:31am

v1.41b

- Fix shoulders quick slots mouse bug (lol)

Update: Dec 15 @ 10:10am

v1.41a

- Merge Loftar's latest code
- Fix res files for new equipory slots
- Make inventory squares slightly brighter
- Add shoulders slot to Quick Slots widget settings (Interface Settings)
- Fix Coracle Script and Skis Script to use the new shoulders slot instead

Update: Dec 13 @ 6:02am

v1.41

- Merge Loftar's latest code
- Add Goshawk to potential aggro targets (used by attack keybinds)
- Add Goshawk to pickable objects (used by interact with nearest object keybinds)
- Make Walk with Pathfinder also work when clicking on the map
- Add Goshawk to beastResPaths (for danger radii)
- Add Kebab to spitroastable items list for Roasting Spit Bot
- Change default game time speed multiplier from 1f to 3.29f when world genus is unknown
- Make interact with nearest keybind not click on pali/brick gates in W16.1 (since they are visitor gates)
- Move Draw Pathfinder Route checkbox from Combat Settings to Gameplay Automation Settings (I forgot to mention this setting exists btw)

Update: Dec 8 @ 12:35pm

v1.40d

- Merge loftar's latest code
- Move character world label a bit so it's actually visible in the character list
- Add fetched resource code for ui/tt/slots-alt
- Fix equipment bonuses from gildings not showing up in World 16.1

Update: Dec 7 @ 9:49am

v1.40c

- Add missing cave resource path to interact with nearest object
- Distinguish game speeds between servers, and set the correct times for W16.1 curios
- Make autoloot only attempt to loot once (if inventory is full, it kept trying to do it, and for some reason the game still counts this as theft, even if the item isn't moved)

Update: Dec 6 @ 12:29am

v1.40b

- Potential fix for mapper not properly starting for w16.1
- Reset Config.playername when logging out/switching character

Update: Dec 5 @ 12:50pm

v1.40a

- Fix hiding boxes/map icons crash

Update: Dec 5 @ 12:30pm

v1.40

- Merge Loftar's latest code
- Fix hats to work with the new ModSprite
- Update fetched resource code for ui/tt/slots
- Fix ISlots after update

Update: Dec 3 @ 2:09pm

v1.39a

- Remove Caves and Burrows from mandatory enabled map icons
- Add map icon for Well
- Interrupt pathfinder when some keybinds are triggered (like enter nearest vehicle keybind)
- Add visualisation lines when walking with pathfinder
- Fix cookbook integration sending empty data

Update: Dec 2 @ 8:48am

v1.39

- Merge Loftar's latest code
- Post-merge fixes
- Make Queued Movement Checkpoint Manager pause when right-clicking on an object on the map window as well
- Pathfinder fixes
- Add Walk with Pathfinder (Ctrl+Shift+Click) Setting (Gameplay Automation Settings) + Action button toggle (Custom Client Extras -> Toggles)
- Add Grub-Grub Bot (Custom Client Extras -> Bots)
- Add Fishing Bot (it reloads the fishing pole and stuff, it's not a full bot) (Custom Client Extras -> Bots)
- Add Cookbook Integration (Server Integration Settings)