RimWorld

RimWorld

Hauts' Added Traits
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Update: Sep 3 @ 9:15pm

v1.1.12
==UI/backend best practices==
-Loading screen tips have translation keys and have all been merged into one TipSetDef

==Bugfixes==
-[Ideology] Persecution Complex is now always in its nerf-state in any situation where the pawn “shouldn’t” have an ideoligion e.g. is a [Biotech] baby or is one of various kinds of [Anomaly] mutant
-[Royalty] Trans Indigo Bunting good event chance 1001%→1%

Update: Aug 30 @ 9:47pm

v1.1.11
==UI==
-Shortened two loading screen tips that were too long to comfortably fit in the tip box

==Bugfixes==
-Hysterics who lose their mood meter while their mood-debuffing aura is on now properly have the aura switched off too

Update: Aug 28 @ 10:29pm

v1.1.10
==Necessary RimWorld version 1.6.4566 updates==
-[Biotech + Odyssey] Mechaphobes gain 3x mood from being the one to destroy the mechhive
-[Odyssey] Anglers and Treasure Seekers now only require the Animals work tag

==Bugfix==
-Weapon Artist’s one-handed melee stat buff decreases melee cooldown instead of increasing it, as intended

Update: Aug 27 @ 8:34pm

v1.1.09
==PNF balance/bugfix==
[Royalty] LP is no longer a listed option if the recipient is woke

Update: Aug 26 @ 9:34pm

v1.1.08
==[Anomaly] Creepjoiner trait balance==
-Creepjoiner traits added by this mod cannot be suppressed
-Evolved adjustments:
----Its bonus trait pool is now handled by the hediff added by the trait, which both improves compatibility w/ the Highlander from More Creepjoiners and lowers the number of Harmony patches HAT uses by one
----Its bonus trait pool now also includes Hale, Hotfoot, and Keen Senses, but it no longer includes Jogger
----It will now always add a trait unless none of the traits in its bonus trait pool can be granted (due to all of them already being possessed by the pawn and/or exclusive w/ traits already on the pawn)
-Pathogenic buff/QoL: now only capable of causing random diseases while a member of the player faction

==UI==
-[Biotech] Environmentalist’s corresponding gene now has a less negative-sounding name and a more thoroughly informative description
-[Anomaly] Replaced static-gender placeholder language in the Pathogenic tooltip w/ dynamic-gender language. Sorry to all the Powerpuff Girls fans

==Bugfixes==
-The skill xp gain that Mentor conversations inflict is once more gated behind a check for whether [Biotech] is active

==Mod compatibilities==
-Integrated Creep Joiners:
----Old Soldier creepjoiners can have the Jaeger benefit
----The Chef creepjoiners CANNOT have the Pathogenic downside
----[Royalty] Exiled Noble creepjoiners can have the Jaeger benefit
----[Royalty] Man of Blades creepjoiners can have the Evolved or Jaeger benefits
----[Biotech] The Fanged One creepjoiners can have the Evolved benefit, and they CANNOT have the Pathogenic downside
----Creepjoiners cannot simultaneously have the Evolved benefit and the Cancerous Creep downside, as the former has a 0x cancer rate factor so it wouldn't make much sense

Update: Aug 25 @ 9:47am

v1.1.07
==[Royalty] Psychic trait balance==
-Peregrine adjustment: chance to stun on hit can once again affect friendlies, but no longer has a chance to stun psycast victims
-[Odyssey] Spelopede buff: gains the Egg Spew ability
-[Biotech] Toxbuzzard buff: gains the Acid Spray ability

==UI==
-[Royalty] Recent changes to trans Peregrine are reflected in its transcendence description keys
-[Royalty] Spelopede hediff is now invisible

Update: Aug 21 @ 10:30am

v1.1.06
Heavy is the hand that nerfs.

==[Royalty] Psychic trait balance==
-Awakened Perennial (and corresponding gene) adjustment: no longer has negative psyfocus cost refund (or w/ VPE, psyfocus cost factor). Archonic Syzygy now only grants +200%→+50% psyfocus cost refund (or w/ VPE, 0x→0.5x psyfocus cost factor). Corresponding gene now only grants +60%→+40% psysens

==UI==
-Added three more HAT loading screen tips; there shall be none further

==Bugfixes==
-[Royalty] The meditation focus usability patch now implements a null check for childhood backstory before consulting it, fixing an exception with using Big and Small - Sapient Animals’ cogni-fi

Update: Aug 19 @ 8:53am

v1.1.05
==Mod compatibilities==
-VPE: added a loading screen tip
-VPE - Biotech Integration: the Mindbender psycast path has its own corresponding gene (sorry for the terrible art!), which the following xenotypes have access to
----No other mods required: Genie, Highmate, Sanguophage
----Alpha Genes: Animusen, Forsaken, Mind Devourer, Taukai
----Re:Splice Charmweavers: Charmweaver
----VRE Sanguophage: Bruxa-variant sanguophage

Update: Aug 18 @ 5:21pm

v1.1.04
==1.6 mod compatibility restoration==
Verified the following mod compats work in 1.6
-AI Can Use Psycasts
-Cooler Psycasts

==[Anomaly] Creepjoiner trait balance==
-Evolved nerf: in addition to the Everliving trait, it only ensures one of the following traits (rather than all of them): Tough, Jogger, or Mighty

==[Biotech] Gene balance==
-Strength trait gene nerfs: the genes that grant stats identical to those of Mighty and Herculean now actually just grant those traits
-[Royalty] Woke gene nerfs: now mutually exclusive

==UI==
-Added two loading screen tips

==Bugfixes==
-Repressed Rage’s current state defaults to “no stat bonuses” on pawns lacking a mood need, rather than being frozen in place

Update: Aug 16 @ 1:40pm

v1.1.03
==[Royalty] Psychic trait balance==
-[Odyssey] Apocriton nerf: no longer has the Call Mechanoids or Call Drop Pods abilities