RimWorld

RimWorld

Hauts' Added Traits
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Opdatering: 17. juli kl. 8:44

whoops see next change note

Opdatering: 16. juli kl. 14:01

v1.0.50
==Trait balance==
-Angler and Scavenger both must be capable of violence, as fishing can’t be done w/o it

==Psychic trait bullshit==
-[Odyssey] Trans Fodiator, Quelea buff: like grav anchors, they prevent gravship launches from destroying the launch-site map
-[O] Trans Musang adjustment: can also produce 1-2 sentience catalysts

==Mod compatibilities==
-VIEMS x [O]: Pescatarian daw/ Vegan. Scavenger aw/ Scrapper
---- x Vanilla Fishing Expanded: Angler and Pescatarian aw/ Fishing Culture

Opdatering: 15. juli kl. 18:31

v1.0.49
==New traits==
The following traits are [Odyssey]-exclusive.
-Angler (good, 0.4) “Fishing makes NAME happy, and HIS skill at prone makes HIM half as likely to fumble a catch or get hurt by a fish. However, HE will be sad if there are no fish nearby.” Ew/ Agrizoophobe; daw/ Animal Personhood; starting possessions 5~15 bass; PNF cost 2. Must be capable of animal handling; passionate in Animals. +3 mood per fish catch attempt (lasts 24 hrs, stacks up to 5x). 50% chance to avoid negative fishing outcomes. -5 mood if in a map w/o fish. Nullifies ideoligious thoughts that disapprove of fishing
-Pescatarian (good, 0.3) “NAME enjoys eating fish.” Daw/ Animal Personhood; starting possessions 25 tilapia, 25 salmon; PNF cost 3. +4 Cooking skill. +9 mood for 0.8d on eating fish (either directly or as an ingredient). Nullifies ideoligious thoughts that disapprove of fishing
-Scavenger (good, 0.1) “NAME is always on the lookout for precious baubles. Most notably, while HE fishes slower, HE has two and a half times the normal chance to get rare catches while fishing.” Starting possessions 20-30 gold. Must be capable of animal handling. Has a separate 1.5% chance to get a rare catch from fishing. 2x nutrition foraged per day. -10% fishing speed

==Trait balance==
-Skulker commonality 0.2→0.25
-Vagabond buff: +10% caravan bonus speed factor

==Bugfixes==
-[Biotech] Removed a testing message that would show up red in the error log whenever a Mentor socially interacted with someone

==Mod compatibilities==
-Alpha Memes x [Odyssey]: Angler daw/ Cowboys
-Alpha Skills x [O]: Scavenger gains -20% mining speed, +2% extra components yield, and +2% extra gold yield
-[DN] Bundle of Traits x [O]: Pescatarian ew/ Dysgeusia, Eclectic Palate

Opdatering: 13. juli kl. 17:02

v1.0.48
==1.6 mod compatibility restoration==
Updated the following compats to work in 1.6
-Cybernetic Organism and Neural Network

==Trait balance/necessary [Odyssey] updates==
-[Biotech] Mechaphile adjustment: ‘saw allied mechanoid die’ mood per stack -2→-3; duration days 3→6; max stacks 50→10
-[Biotech] Mechaphobe (and corresponding gene) adjustments:
----Scramble Mechanoid now has a cast time of 0.1s, but no longer stuns the target during the casting period. The minimum psysens required to cast it 100%→0.1%
----[Ideology] No longer daw/ Transhumanist
----[Odyssey] 3x mood (+8→+24) for destroying the mechhive
-[Odyssey] Mariner buff: 3x mood (+2→+6) from hot springs
-[Odyssey] Outdoorsy buff: immune to mood malus from blowing sand
-[Odyssey] Tempestophile buff: gains mood from the bioluminescent spores, volcanic ash, volcanic debris, and lava flow game conditions

==Mod compatibilities==
-More Traits 1.6
----Drudge exclusive w/ (ew/) Perfectionist
----Metabolic Freak ew/ Gluttonous
----Winsome ew/ Unwanted
----The Strength traits ew/ Weak
----[Ideology] Doubtful ew/ Faithful
----All faith traits ew/ Gullible
----[Anomaly] Monster Lover and Twisted ew/ Weird

Opdatering: 12. juli kl. 14:41

v1.0.47
==Necessary [Odyssey] updates==
-Tempestophile mood bonus cannot be triggered by the “Orbit” weather type
-[Royalty] Psychic Electrophorus cannot call lightning in a vacuum biome
-[Royalty] Psychic Polux cannot convert terrain if it has isFoundation set to true, canEverTerraform set to false, or the “Space” tag
-[Royalty] Psychic Shearwater cannot create “Orbit” weather; it also can’t cause weather on tiles whose biome is inVacuum (space) or on a different layer
-[Anomaly] Catstrophist mood bonus can be triggered by Volcanic Ash, Volcanic Debris, Lava Flow, and Drought (but not initial drought) game conditions

==Bugfixes==
-[Royalty] ScenPart_ForcedLatentPsychic and ScenPart_ForcedAwakeningPsychic no longer have a chance to not work when added in the scenario editor
-[Royalty] Psychic Electrophorus cannot summon lightning under roofs
-[Royalty] In case of really weird stupid multimod interactions, Psychic Polux now checks if there are any elements in the list of biome-appropriate fertile terrain defs before attempting to consult it when fertilizing a cell. Also, restored its intended duration spent meditating to transform cell from a rapid testing value back to 2h

==Scenario editor tools==
-[Royalty] You can adjust the 1) chance to work per pawn and 2) relevant pawn generation context for ScenPart_ForcedLatentPsychic and ScenPart_ForcedAwakeningPsychic

Opdatering: 11. juli kl. 13:47

v1.0.46
==Psychic trait balance==
-Psychic Quelea buff: aura grants +25% caravan speed factor
-Psychic Woodpecker nerf: phasing state no longer grants floating movement, for bug-related reasons
-[Odyssey] The following traits grant piloting ability:
-- +75%: Kingfisher, Raven
-- +40%: Arctic Tern
-- +20%: Deimatic, Fodiator
-- +10%: Quelea, Robin, Shearwater

==Bugfixes==
-[Royalty] Psychic Emperor Penguin no longer sends a message if no person in black was created due to neither being spawned nor in a caravan
-[Royalty] Psychic Lovebug doppels can now only spawn if the Lovebug is spawned
-[Royalty] Sea Ice Psychic only pushes cold when meditating and spawned
-[Royalty] Psychic War Queen only spawns animals while spawned
-[Royalty] Psychic Woodpecker no longer slows down while phasing
-[Royalty] Psychic Seraph’s determination of whom to pass onto uses the pawn’s MapHeld instead of Map, juuuuuust in case

Opdatering: 10. juli kl. 22:39

v1.0.45
==Psychic trait balance==
-[Odyssey] Oxpecker, Quokka buff: +20% fishing speed
-[Odyssey] Rook buff: 2x fishing yield. If this stat turns out to be capped (it doesn’t look like it is?), then a follow-up Harmony patch will be necessary instead

Opdatering: 9. juli kl. 22:36

v1.0.44b
==Bugfix==
-VRE Highmate no longer fails to patch if you aren’t running [Ideology]

Opdatering: 9. juli kl. 22:19

v1.0.44
==1.6 mod compatibility restoration==
Verified the following HAT compats work w/o any changes
-Hospitality (Continued)
-Vanilla Food Variety Expanded
-VQE Cryptoforge
-VRE Archon
-Vanilla Recycling Expanded
-Way Better Romance

==Mod compatibilities==
-VIEMS: since Isolationist jumped ship from VFE Ancients to VIEMS, its compat has been reinstated here - Champion and Conversationalist daw/ Isolationist
-VRE Highmate x [Anomaly]: the following traits interface with psychic bonding
--Corruptible or Monster Lover: +10% study efficiency
--Monster Hunter: +12% anti-entity damage factor
--Twisted: 0.9x opinion factor
--[Ideology] Superstitious: +4% psychic ritual quality offset

Opdatering: 8. juli kl. 18:31

v1.0.43
==1.6 mod compatibility restoration==
Updated the following compats to work in 1.6
-Vanilla Psycasts Expanded - Puppeteer
-Vanilla Races Expanded - Highmate

==Trait balance==
-Sadistic adjustment: ew/ Ascetic and Humble, since it’s conceited
-Entitled buff: learning speed offset at >=high expectations -50%→-25%