RimWorld

RimWorld

Hauts' Added Traits
Viser 11-20 af 98 forekomster
< 1  2  3  4 ... 10 >
Opdatering: 16. sep. kl. 23:05

v1.1.18
==1.6 mod compatibility restoration==
Verified the compat for Traits Expanded! works in 1.6

==Mod compatibility==
-VPE: non-player targets of the Word psycasts from the Mindbender path do not use their trait selection menu

Opdatering: 15. sep. kl. 7:58

v1.1.17
==UI==
-[Royalty] The description text that appears when a Latent Psychic has awakened into an Awakened Perennial now offers a correct description of the trait's reworked function

==Mod compatibilities==
-Layered Atmosphere and Orbit: Celestial Celerity bonuses trigger in High Orbit as well

Opdatering: 10. sep. kl. 17:33

v1.1.16
==[Royalty] Psychic trait balance==
-Awakened Perennial (and corresponding gene) buff: Archonic Syzygy’s psyfocus cost refund +50%→+60% (or w VPE, psyfocus cost factor 0.5x→0.4x)
-All transcendences buff/QoL: ensures a minimum psylink level of 1

==Bugfixes==
-Sunbather hediff no longer requires [Ideology]
-[Royalty] Psychic emitters (e.g. regular solar pinholes) created by a Trans Firefly’s psycasting are no longer immediately destroyed and replaced by a Firefly solar pinhole

==Performance improvements==
-[Royalty] Trans Fireflies now refresh the duration of an existing Firefly solar pinhole instead of creating a new one if there already is one at the targeted point. Firefly solar pinholes’ auras now scan for pawns based on cell grid rather than pawn list

Opdatering: 8. sep. kl. 15:13

v1.1.15 (hotfix)
-Sunbather no longer throws continual null reference exceptions while despawned

Opdatering: 7. sep. kl. 22:46

v1.1.14
==New trait==
-Sunbather (mixed; 0.6) “NAME luxuriates in the sunlight, and loves soaking up its rays. Being in direct sunlight makes HIM happier but also makes HIM work slower.” +10 mood and -25% work speed if exposed to sunlight (current cell is unroofed and sky’s light >30%); +4oC max comfy temperature. Ew/ Night Owl, Undergrounder; daw/ Darkness, Tunneler; suppressed by mild/intense UV sensitivity. PNF cost 2

==Trait balance==
-[Odyssey] Pescatarian ew/ Metabolic Freak

==Psychic trait bullshit==
-[Anomaly + Royalty] Trans shamblers turn hostile regardless of how they were raised, and have a 50% chance to gain unwavering loyalty

==Bugfixes==
-Killing a pawn that is persistently invisible due to a transcendence no longer causes errors
-Alpha Memes compat: Staid no longer daw/ Monastic; Prideful daw/ Monastic - as intended

==Mod compatibilities==
-Cybranian - Anomaly Ghosts: I no longer respect whatever is going on w its refusal to turn the hasTurned flag on. Trans ghosts revert just like shamblers, and similarly also join the ‘dark entities’ faction w/ a 50% chance to gain unwavering loyalty
-[DN] Bundle of Traits: Hysteric ew/ Composed; Metabolic Freak and [Odyssey] Angler ew/ Soylent Need; Tranquil ew/ Composed and [Biotech] Pressure Cooker; [Biotech] Caretaker ew/ Hates Children; Misopedist ew/ Family Oriented and Hates Children
-VIEMS: Sunbather aw/ Light
-VRE Sanguophage: Sunbather suppressed by dangerous UV sensitivity
-VSIE - Rational Trait Development: Sunbather can be granted by Resurrection, Catatonia, or Birthday

==New modding tools==
-HautsTraitsRoyalty.BecomeEvilIfRevertedByTrans: a DME for MutantDefs. If a pawn of this MutantDef is transcendent, transcendence will only revert the mutation if bool 'canRevert' is true. If so, it is set to the dark entities faction and has a float 'unwaveringLoyaltyChance' to have unwavering loyalty

Opdatering: 4. sep. kl. 22:10

v1.1.13
==Bugfix...?==
-[Royalty + Anomaly] Transcendence no longer attempts to revert an Anomalous mutation that has not had the hasTurned flag switched on, resolving a periodic error that could occur with transcendent ghosts from Cybranian - Anomaly Ghosts. All ordinary means of setting mutation turn this flag on, and you have to go out of your way not to turn it on when making someone a mutant, so the reasonable assumption is that Cybranian avoided making ghosts have this flag on for a reason. I dunno what reason that is, but I intend to respect it

Opdatering: 3. sep. kl. 21:15

v1.1.12
==UI/backend best practices==
-Loading screen tips have translation keys and have all been merged into one TipSetDef

==Bugfixes==
-[Ideology] Persecution Complex is now always in its nerf-state in any situation where the pawn “shouldn’t” have an ideoligion e.g. is a [Biotech] baby or is one of various kinds of [Anomaly] mutant
-[Royalty] Trans Indigo Bunting good event chance 1001%→1%

Opdatering: 30. aug. kl. 21:47

v1.1.11
==UI==
-Shortened two loading screen tips that were too long to comfortably fit in the tip box

==Bugfixes==
-Hysterics who lose their mood meter while their mood-debuffing aura is on now properly have the aura switched off too

Opdatering: 28. aug. kl. 22:29

v1.1.10
==Necessary RimWorld version 1.6.4566 updates==
-[Biotech + Odyssey] Mechaphobes gain 3x mood from being the one to destroy the mechhive
-[Odyssey] Anglers and Treasure Seekers now only require the Animals work tag

==Bugfix==
-Weapon Artist’s one-handed melee stat buff decreases melee cooldown instead of increasing it, as intended

Opdatering: 27. aug. kl. 20:34

v1.1.09
==PNF balance/bugfix==
[Royalty] LP is no longer a listed option if the recipient is woke