Project Zomboid

Project Zomboid

N&C's Narcotics
Viser 21–30 av 90 bidrag
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Oppdatering: 11. aug. @ 12.03

Better Sandbox Options.
Able to set loot rate in sandbox settings lower or higher.

Oppdatering: 9. aug. @ 11.26

Baggies are much lighter

Oppdatering: 31. juli @ 10.16

Meth, Cocaine, and Opioid hangover is now slightly worse. (Nerf)
Minus less hunger when on Meth and Cocaine. (Nerf)
Plus more Endurance and minus more Fatigue when on Meth. (Buff)
Fixed Benzo Withdrawals as they were happening too soon. (Fix)
Meth Magazine is now in Meth Lab Case. (It should have been anyway, whoops)

Oppdatering: 6. juni @ 8.18

Very slight nerf to item spawn rate in buildings.
Car and Zombie item spawn rate stays the same.

Oppdatering: 6. juni @ 8.02

Made ODing harder to happen. Thank you Ashen Tarnished for the heads up.
Changes to Withdrawals. Thank you Five Guys One Cup for the suggestions.

Will now LOSE traits if drug is not done for 18-20 days. (Was 25-30)
Tier 1 withdrawals are the same.
Tier 2 withdrawals are now the worse withdrawals. (Around 5-6 days in)
Tier 3 withdrawals are the mildest now. (Around 10 days in)

Oppdatering: 13. mai @ 8.43

Resizing of icons for PimatStudio's awesome Radial Menu mod :D

Oppdatering: 5. mai @ 8.07

Nerfed Narcotics overall drop rate slightly.
Added more sandbox tooltip info for loot rate.

Oppdatering: 27. apr. @ 11.42

Slight buff to spawn rate for Narcotics in Cars and on Zombies.
Slight nerf to Narcotics spawn rate for everywhere else.

Oppdatering: 21. apr. @ 8.27

Spliffs and Cannagars able to be made.
Narcotics can spawn in Wallets and Bags now.
Can make lines of Meth on a Mirror.

Oppdatering: 18. apr. @ 11.28

Better tooltips on Weed Jars, Hangover Moodle, and Traits.
The Drug Hangover effect has been increased. It's not longer (it's only 20 minutes in game) just add more +Fatigue, -Endurance, +Boredom, +Unhappyness, +Discomfort.