Pummel Party

Pummel Party

Tron LightCycle Battles
Viser 1-10 af 16 forekomster
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Opdatering: 13. jan. kl. 17:45

Further Adjusted Collision

Opdatering: 13. jan. kl. 17:30

Further adjusted collision to compensate for desync.

Opdatering: 13. jan. kl. 17:22

Reduced Particles to help with overhead on slower machines. Changed Collision on player to try and avoid players from crossing over each other's trails. Disabled unnecessary lights. 2.0

Opdatering: 12. jan. kl. 17:01

Prepped for public release, added final screen effects and post processing filters.

Opdatering: 12. jan. kl. 16:54

Took a shot of whiskey and made the trails look a little cooler.

Opdatering: 12. jan. kl. 16:37

Added player death effects, and on screen text for grid reset.

Opdatering: 12. jan. kl. 16:30

Reduced particles and lights on trails and map/environment to reduce client rendering overhead further.

Opdatering: 12. jan. kl. 16:09

Adjusted collision boxes on the wall colliders/boarders to allow player to get closer to the walls.

Opdatering: 12. jan. kl. 15:50

Re uploaded with less colliders being spawned to help reduce de-sync and client size rendering overhead.

Opdatering: 12. jan. kl. 15:20

Updated player model size and shape to help players distinguish. Added name-tags in screen-space.