Sea Power

Sea Power

Arleigh Burke Better Loadout Mod NTU Weapons +(ESSM/SM6) + Seahawk
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Update: Jan 2 @ 4:20am

Fixed FLT1(91) broken harpoon launch position

Update: Jan 1 @ 9:47am

Added fictional FLT2A loadout with VLS harpoons and TASM

Added RGM-109J with ASM capability to FLT2A (SM6)

Fixed some missiles not being able to fire despite available missiles in the magazine.

Fixed RIM-66M-5 not appearing in game

Update: Dec 31, 2024 @ 5:29pm

Added RIM-66M-2/3 (BLK IIIA) to Baseline 7 ships.

Added RGM-84L to FLT1 (BL7)

Changed FLT2A (BL7) to DDG-85 to match the model, as FLT2A DDG-79 to 84 still had harpoons installed.

Update: Dec 31, 2024 @ 5:19am

Update: Dec 31, 2024 @ 5:00am

Removed the RGM-109B from later versions, as it was retired in 1995-96. (Thanks to nuclearstonk for pointing this out)

FLT2A (SM6) gets the RIM-66M-5 to better simulate the dual seeker of the BLK IIIB.

ESSM BLK1 and 2 acceleration modified to better simulate short burn time

Update: Dec 30, 2024 @ 3:04pm

FLT 1 (91)
Changed RGM-84 to RGM-84D


Changed Info-File

RIM-162A Still called "RIM-162" in game despite the name being changed in the files.

Update: Dec 30, 2024 @ 2:17pm

Added ESSM BLK2 with ARH


Changed ESSM BLK1 Low Alt Performance
Increased SM-6 Range since it was the same as SM-2ER(NTU)


ESSM burn-time and acceleration Still wrong, but changes have no effect

Update: Dec 30, 2024 @ 10:22am

Update workshop item

Update: Dec 30, 2024 @ 9:30am

Update: Dec 30, 2024 @ 9:30am