Noita
Conjurer Reborn
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Update: May 9 @ 3:30am

bugfix & save entity in noita.exe

bugfix:
There's a bug where if a worm-type enemy has a rotation angle, the hitboxes displayed by the 'Show hitboxes' feature will also rotate with that angle.

Update: May 4 @ 9:23pm

Technical Adjustment
--No in-game changes

Update: May 4 @ 3:05am

add Coral chest

Update: May 3 @ 7:22pm

Lots of technical adjustment

1.Fixed some bugs in default localization texts.
2.When Conjurer Reborn is forcibly enabled (with enable set to 1 in mod_config.xml), the Conjurer terrain will not load.
3.Added a Chinese translation for EXTENDING.md.

Update: May 2 @ 6:46pm

Technical Adjustment
Refactored localization support

No in-game changes

Update: May 2 @ 6:12am

Missing EditWand Features
1.Show hitboxes
2.Save entity

Update: May 2 @ 4:00am

fix a csv issue

Update: May 2 @ 2:33am

Added the "Heart of Tune" wand, enabling you to:

-Apply or remove specified status effects on the player.
-View status parameters, including duration variations.
-Control your satiation.
-Adjust health via an input field.
-Adjust gold via an input field.
-Toggle infinite gold with one click.
-Remove all perks.
-Customize the orb on the player

1.The "Blinded" status effect after respawning can now be disabled in settings.
2.[MIDDLE-MOUSE] to select entity from the map entity
3.Entwand add "Free Perk Reroll" and "Perk Reroll" entity.
4.The upward force experienced after teleporting with "Porgand" has been removed.

Update: Apr 25 @ 3:09am

Fine-tuning
-The offset problem of drawing after rotating the brush of Matwand

Added a new option in settings: Potential Permanent Chaotic Polymorphine

Update: Apr 23 @ 10:36pm

1.Added variant support for two entities.
2.Fine-tuned the precise timing for the "Control Time" feature.
3.Time can now be controlled using a slider.
4.Switchable memorize point display.