Dawnsbury Days

Dawnsbury Days

Roguelike Mode
Showing 11-20 of 59 entries
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Update: May 20 @ 7:24pm

- Added autosave on run generation
- Fixed wounding runestone to applying to bludgeoning weapons produced from a Thrower's Bandoldier
- Fixed skill challenge typos
- New event now saves entire items
- Added some placeholder text
- Fixed typo of Kobald -> Kobold
- Set target to Windows. This will unfortunately change the directory that the mod builds too.
- Bandolier can now support 2 property runes
- New Skill Challenge event from ElMoondo, that can affect the outcome of future runs in the same profile slot!

Update: May 15 @ 5:30pm

- Fixed crash from loading a save of a run before first encounter
- Added Fighting Fan
- Added Kusarigama
- Added icons to boss and elite encounters
- Added 2 new kobold theme encounters

Update: May 9 @ 10:26am

- Added increased odds of Treasure Demon spawning near party
- Fixed bug that caused adventure paths to not properly regenerate based on new seed if you loaded a save file
- Added a new Roguelike (High Level) section to free encounters with some playtest encounters. Be warned, these new enemies are still probably a bit buggy.
- Added Monastic Archer stance
- Flurry of Blows can now be used with Monk Weapons
- Humans can now pick up Hook Sword proficiency
- Rebalaned test encounters and fixed numerous bugs related to new enemey types

Update: May 7 @ 6:45pm

RL
- Added increased odds of Treasure Demon spawning near party
- Fixed bug that caused adventure paths to not properly regenerate based on new seed if you loaded a save file
- Added a new Roguelike (High Level) section to free encounters with some playtest encounters. Be warned, these new enemies are still probably a bit buggy.

Update: May 7 @ 4:31am

- Added inter-mod MonkWeapon support
- Rat Monarch now works like other archetypes
- You can now throw shurikens from a bag of holding
- Added Kama, Hook Swords, Sais and Nunchaku
- Added Medusa
- Added Petrified Guardian
- Added Chimera
- Added Young Red Dragon
- Added Dragon Witch
- Added coloured names to mutated creatures
- Fixed crash with Rat Monarch event, and reduced frequency with which enemies target rats
- Added Dragon Witch boss fight to free encounters for testing

Update: May 5 @ 1:42am

- Hotfix to stop witch encounters from crashing

Update: May 4 @ 11:38am

- Fixed crash in hatchery
- Added new mutators for Corruption 1 difficulty
- Fixed bug that caused duplicate mutators to be common on enemies of the same class
- Fixed bug that caused Drow Arcanists/Shadowcasters to not properly evolve/devolve when given mutators

Update: May 2 @ 11:39am

- Added shurikens
- Added Monastic Weaponry, Shooting Star Stance and Advanced Monastic Weaponry feats
- Spider Hatchling can now wear barding (UI still says they can't)
- Fixed a bug that caused the spider hatchling to crash the game on the experimental branch
- Added icons next to items in some events
- Added new enemies, that are still awaiting encounters to be placed into

Update: Apr 27 @ 12:00pm

- Fixed various typos
- Fixed that Horn of the Hunt summon subactions failed due to action cost

Update: Apr 25 @ 3:41am

- Fixed crash with Mysterious Room, and issue with homonculous master link damage not triggering