Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
目前顯示第 151-160 項,共 161 項
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更新:2024 年 12 月 23 日 @ 下午 4:00
StyledStrike 發表

- Added Turkish translations (Thanks, NovaDiablox!)
- Fixed possible errors introduced on the last update (Thanks, Redox!)
- Set default auto headlight setting to "on" when it's missing from the config. file
- Allow locking on the seat's parent entity
- Tweaked Homing Launcher parameters

更新:2024 年 12 月 23 日 @ 下午 1:30
StyledStrike 發表

- Added driver/seat-related Wiremod outputs (Thanks legokidlogan!)
- Allow developers to redefine vehicle spawn colors (Thanks, kirillbrest123!)
- Fix zfighting on skybox indicators (Thanks, Redox!)
- Entity __index call optimizations (Thanks, Redox!)

更新:2024 年 12 月 23 日 @ 上午 8:57
StyledStrike 發表

- Fix not being able to exit vehicles when the interaction key is not set to E

更新:2024 年 12 月 23 日 @ 上午 8:44
StyledStrike 發表

- Added glide_gib_lifetime convar (Thanks, Redox!)
- Added glide_gib_enable_collisions convar
- Changed Workshop addon type to vehicle
- Tweaked lock-on logic and hook, allow locking on empty vehicles as long as the client's glide_homing_launcher_lock_on_empty convar is 1

更新:2024 年 12 月 23 日 @ 上午 3:23
StyledStrike 發表

- Added option to toggle vehicle HUD
- Added option to toggle skybox indicator
- Unset EFL_KEEP_ON_RECREATE_ENTITIES on map cleanup - fixes errors when cleaning up the map after entering tanks

更新:2024 年 12 月 22 日 @ 下午 7:07
StyledStrike 發表

- Added ENT:GetWeaponCount
- Make sure the Rhino's model bones have been successfully found before trying to use them
- When trying to get which animation to use from the vehicle, make sure the function exists

更新:2024 年 12 月 22 日 @ 下午 5:39
StyledStrike 發表

- Make sure client-side trace is valid when creating explosion decals

更新:2024 年 12 月 22 日 @ 下午 4:36
StyledStrike 發表

- Fixed errors when Wiremod is not installed
- Set default FOV to fov_desired, allow up to 120 FOV (Thanks, Redox!)
- Added resource.AddWorkshop (Thanks, Phatso!)

更新:2024 年 12 月 22 日 @ 下午 3:41
StyledStrike 發表

- Don't show local player on HUDDrawTargetID, but still show the local player's vehicle tag
- Fix tracers not disappearing smoothly
- Tweak Blazer's traction parameters

更新:2024 年 12 月 22 日 @ 下午 2:04
StyledStrike 發表

- Only call SuppressHostEvents when required, fixes sounds stopping while using a turret
- Tweaked console variable descriptions