XCOM 2
[Add-on] Allies Unknown Redux² – LWOTC Compatible
Näytetään 21–30 / 59
< 1  2  3  4  5  6 >
Päivitys: 23.4. klo 18.55
tekijältä Styrium

- As requested, if you have no species capable of being recruited the Recruit Non-Humans button in the armory should not be displayed. (hopefully)
- I've added a generalized Recruit Cost Scalar config variable. The species' default costs are based off of regular recruits costing 40 supplies. If in your campaign recruits cost some other arbitrary amount you can scale the aliens appropriately.
LWOTC Compatibility:
- The Gray Market labels are now updated if LWOTC is active to reflect their new functionalities (or lack thereof).

Päivitys: 15.4. klo 13.20
tekijältä Styrium

LWOTC Compatibility:
- If you're using the Dragons species module, now their rescue mission will properly use its LW counterpart.

Päivitys: 4.4. klo 9.36
tekijältä Styrium

Fixed an ancient bug that resulted in the config values from Allies Unknown Redux not to be zeroed out properly. Notably, this resulted in two aliens being granted at campaign start.

Päivitys: 3.4. klo 11.03
tekijältä Styrium

Fixed minor oversight from the previous update.

Päivitys: 3.4. klo 10.59
tekijältä Styrium

- Changed the color of the SWOs' fonts to a cleaner white.
- Added the disclaimer that, if you're using LWOTC, the Alternate Argonian toggle needs a game reboot.

Päivitys: 1.4. klo 10.29
tekijältä Styrium

New Second Wave Options:
I've changed some stuff around from MCM toggles to proper Second Wave Options, as they would only properly apply to new campaigns anyway.
- Alien at Gatecrasher: have an alien recruit join your squad for the first mission
- Disable AU Faction: you can now make it impossible to contact the new faction, stopping it from rolling extra covert actions.

Päivitys: 31.3. klo 13.37
tekijältä Styrium

Added New MCM Option:
- If you have the Argonians species module there will be an MCM toggle to switch between the two argonian kits. This can be done pretty much at any time and, from that point onwards, will dictate which kit the generated argonians will use. If you also use the Saurians module, this toggle will have no effect.

Päivitys: 27.3. klo 15.07
tekijältä Styrium

- Just a minor fix to ensure the correct Character Pool Selection Mode is used by the new Reward_Rookie added when LWOTC is active.

Päivitys: 17.3. klo 11.11
tekijältä Styrium

- Now the unlocked customization for the aliens is only activated if UCR is loaded (or by manually changing the config switch). This is just a measure to ensure no weirdness with the lack of invisible parts.

Päivitys: 12.3. klo 7.32
tekijältä Styrium

- Fixed the process that unlocked Aliens' appearance customization. Now they should properly be able to select voices and hair, for those that don't use UCR.