STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
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Actualización: 17 JUL a las 6:04 a. m.

AT-AT Sound

Actualización: 17 JUL a las 4:56 a. m.

Icon & Ground Model Fix

Actualización: 17 JUL a las 4:09 a. m.

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Actualización: 31 MAY a las 3:19 a. m.

Hardpoint Text

Actualización: 17 MAY a las 4:37 a. m.

Rebel Grand Missing Planet

Actualización: 4 MAY a las 4:43 a. m.

Text Fixes

Actualización: 4 MAY a las 3:59 a. m.

Menu Foreground

Actualización: 4 MAY a las 3:29 a. m.

5.1 Update

Actualización: 1 MAR a las 3:12 a. m.

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Actualización: 22 FEB a las 2:31 a. m.

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.