Rain World

Rain World

Screen Lady's Diverse Spawns
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Opdatering: 29. apr. kl. 13:59

- Added Scavenger Disciples and Templars to Shaded Citadel and Silent Construct.

- Added Small Moths and a singular blizzard wandering Big Moth to Silent Construct.

- Added a Golden Cyan Lizard to Shaded Citadel and Silent Construct!
Makes a wonderful companion!

- Fixed Blizzard Lizards in Saints campaign not being blizzard wanderers, whoops.


There's some other spawns and stuff added too but they are too minor to be worth mentioning. Stuff like the occasional Blue Lizard or Eggbug wandering about these places!

Opdatering: 28. apr. kl. 23:05

- Thumbnail and Steam Description update.

Next update will focus on Shaded Citadel and Silent Construct more.

Opdatering: 28. apr. kl. 23:03

- Dropped Simple Spawn Swapper support.
The mod has been causing me issues with certain swaps causing unpredictable freezes and balance issues for a while now, and I have been interested in moving away from it ever since I began integrating world spawns.
Plenty of new world spawns have been added to keep the variety you have all grown used to, I apologize for the inconvenience. If you truly want to use the random swaps, I will link the mod in the main mod page, though with a disclaimer that it will no longer be supported and may cause its own set of issues.
The mod will be renamed to Diverse Spawns.


- Added King Vultures to certain regions regardless for if you are playing a character with "hard spawns" or not.

- Added Red Lizards to certain regions regardless for if you are playing a character with "hard spawns" or not.

- Added Red Centipedes to certain regions regardless for if you are playing a character with "hard spawns" or not.

- Added Small Moths to more regions where they felt fitting.

- Added Hazers to more regions where they can be found naturally swimming.

- Added Eggbugs to more regions.

- Added Noodleflies to more regions.

- Added Centiwings to more regions.

- Added Strawberry Lizards to more regions.

- Added Yeeks to more regions.

- Added Vulture Grubs to more regions.

- Added Jungle Leeches to Garbage Wastes.

- Added a Firebug in Subterranean.

- Added a Terror Long Legs in Five Pebbles.

- Probably a bunch of other stuff I forgot to list.
More coming soon anyways.

Opdatering: 27. apr. kl. 21:02

- More fixes.

- Removed Vulture and King Vulture > Miros Vulture swaps.

Subterranean is currently having issues with Hunter right now. This will fix next update.

The next version of this mod will drop Simple Spawn Swapper support, as it has been causing some problems.
I will add more creatures as world spawns instead to keep the ecosystem fresh and more streamlined. This might mean that the next update takes a few days to come out, but it should fix plenty of spawner issues once it does.
The mod title will be renamed to Diverse Spawns and the description will be updated accordingly.
If you truly want to use the random swaps, I will link a side-mod in the main mod page, though with a disclaimer that it will no longer be supported and may cause its own set of issues.

Opdatering: 27. apr. kl. 20:40

- Minor fixes.

Opdatering: 27. apr. kl. 20:17

- Removed Miros Bird > Rain Deer/Drill Crab/Loach swaps to avoid a potential room rendering issue.

- Added Tartigrade, Barnacle, and Frog spawns to Waterfront Facility.
I somehow remembered to do Shoreline, but not the past version!

- Added Tartigrade, Barnacle, and Frog spawns to Drainage System / Undergrowth.

- Added Indigo Lizard spawns to Outskirts, Farm Arrays, and Outer Expanse.
I had no idea where else to put them.

- Reduced the amount of Rats that spawn in Pipeyard.
You are no longer locked in a rubber room.

Opdatering: 27. apr. kl. 14:58

- Updated properties to tell Tartigrades and Barnacles to stay in "damp" areas for regions such as Outer Expanse.

- Updated properties for Rats to prefer cramped areas in Pipeyard and Subterranean.

- Reduced the amount of Drill Crabs in Pipeyard.
From 5 > 3

- Fixed Drill Crabs getting stuck in VS_B09, and hopefully any indoor Pipeyard room for that matter.


Next version will focus on adding spawns to remaining regions such as Waterfront Facility.

Opdatering: 22. apr. kl. 9:33

- Minor fixes.

Opdatering: 22. apr. kl. 1:02

- Just for fun, Miros Vultures will now roost in the MS_bittermironest within Bitter Aerie.
Here be dragons.

- Removed the Rain Deer > Loach spawn swap due to changes below.

- Removed Red Lizard > Train Lizard swap due to changes below.

- Reduced the swap chance for Big Moths.

- Reduced the swap chance for Small Moths.

- Fixed the Loaches not spawning in Farm Arrays, Garbage Wastes, and Subterranean.
Heads up though, their AI is very stupid and they love to get stuck on the corners of the map.
I can't do anything about this, it's an issue with their AI.
This same issue affects Watcher's campaign in the Infected Wastes region.

- Added a single guaranteed Train Lizard spawn somewhere on the map.
You'll need to find them yourself!

- Added a single guaranteed Sky Whale to very high altitude areas.
Excluding Chimney Canopy. This includes Bitter Aerie, Metropolis, Outer Expanse, and a few more restrictive cases.
These whales have VERY limited range and only stay at these highest peaks, and there is only one per map.
Sky Islands will remain their most common grounds outside of Signal Spires.

- Added a single guaranteed Rotted Lizard and a singular Miros Vulture spawn to The Exterior.
The lizard is located near the gate to Unfortunate Development.

- Added guaranteed spawns for Big Moths, Small Moths, Box Worms, Fire Sprites, Tardigrades, Frogs, and a singular Miros Vulture to Outer Expanse.
The Miros Vulture only hunts in the rainy/dark parts of the expanse, don't worry.
Frogs are also almost exclusively nocturnal.

- Added guaranteed spawns for Rats and Frogs in Chimney Canopy.
Specifically, the gutter.

- Added guaranteed spawns for Bone Shakers in Garbage Wastes.

- Added a swap for Brother Long Legs > Bone Shaker

- Added swaps for Barnacles > Snails/Tardigrades

- Added swaps for Tardigrades > Snails/Barnacles

- Added swaps for Slime Mold > Vulture Grubs

- Added swaps for Bubble Fruit > Frogs

- Added swaps for Blizzard Lizards > Strawberry Lizards

- Added rare swaps for Drill Crabs > Rain Deer

- Added rare swaps for Loaches > Drill Crabs/Rain Deer

- Added rare swaps for food to become their rotten variants.
Hopefully this works? I haven't actually seen it in action yet so we'll see.

- Added some properties files to try and encourage certain creatures to linger in certain areas of the region more than others.
This is especially useful in Sky Islands so that the Sky Whales no longer get stuck as often.

I recommend starting a new save file for this one, sorry!

Opdatering: 19. apr. kl. 22:38

- Fixed an oopsie where a single Basilisk Lizard in Subterranean was making the game so angry that the entire region suffered a mass-extinction and had no spawns at all.

- On another note, Loach world spawns seem to not be working. However they are still possible through Spawn Swaps.
I'll see what I can do to get around this next patch.