Europa Universalis IV

Europa Universalis IV

A House Divided
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Update: May 19 @ 2:07pm

Update: May 9 @ 1:35pm

Update: Apr 16 @ 2:44pm

Update: Mar 21 @ 5:07pm

Update: Feb 7 @ 4:48pm

Update: Feb 7 @ 4:47pm

Update: Feb 6 @ 5:27pm

Update: Jan 14 @ 1:53pm

New Features
[+] Added a new scenario with linear-scaling development rather than logarithmic
[+] Added 401 new missions for almost all tags in NY, NJ, PA, MD, DE regions
[+] Added nerfed versions of state ideas for most tags in NY, NJ, PA, MD, DE regions
[+] Added unique ideas for Asheville (credit to Remari)

Flavor Events
[+] Blue Crab Boom: Can occur if you have a fish-producing province on the Chesapeake (credit to cameron o)
[+] A Maryland Monarchy?: Free government switch to monarchy upon forming Maryland (credit to Fluxuous)

Localization changes
[~] Tucson is now spelled correctly

Gameplay changes
[~] The 50-state scenario now uses linear-scaling dev rather than logarithmic
[~] Oklahoma City is now the capital for Oklahoma in the 50-state scenario
[~] Washington county, AR is now the capital of Fayette, and a trade center instead of Benton county
[~] Iron Mountain is now playable in 1444 and starts in Iron County, MI
[~] Marinette is no longer playable in 1444 (they are still playable as a released nation)
[~] Essex-Hudson, NJ is no longer a port city

Bugfixes
[~] Clevelandianola no longer instantly disappears and loses the game on start
[~] Manhattan-Bronx port position is no longer in the middle of the Atlantic Ocean
[~] Fixed an issue preventing nations from joining the HRE (credit to Mand'alor te maan)
[~] Custom nation ruler names now pull from a small list rather than always being "Adam" and "Eve"

Update: Jan 14 @ 1:49pm

Update: Nov 12, 2024 @ 10:43am

Gameplay changes
[~] Bloomsburg, PA no longer owns part of southern Georgia
[~] Form United States now grants perma-claims on all provinces rather than cores
[~] Form decisions for Heartland Empire, Dixieland, North Atlantic Union, Western Dominion, and USA have a single line for the new claims rather than each province individually

Bugfixes
[~] Fixed a bug introduced in patch 0.0.5 preventing national ideas from swapping correctly when forming a new nation