DayZ
Alevaric's Clothing Overhaul
Showing 11-20 of 25 entries
< 1  2  3 >
Update: Feb 15 @ 6:17am

Update: Feb 15 @ 5:09am

Update: Feb 15 @ 4:59am

15/02/2025 Update Change Logs

ADDED

+ Police Shirt
+ Police Pants
+ Prison Jumpsuit
+ Ski Goggles
+ Turtle Neck


FIXED

+ Scarves + Balaclava + Shemagh repair options - Now repaired with Sewing Kit
+ Backpack and other item rotation flags - These should now spawn in with the correct orientation
+ Beanies can now be wrung out when wet
+ Issues with SmershBag not functioning correctly whilst attached to ALV_SmershVest_Base (Now can accept cargo and will not dump contents onto ground each restart)
+ Duffle Bag missing hiddel selection for retexture

Update: Jan 18 @ 3:52am

ADDED
+ Open shirt
+ Overcoat
+ Canvas Bag
+ Rolltop Bag
+ Satchel
+ Plague Mask
+ Mickey Mouse Gasmask
+ Civie rifle sling


FIXED
+ Nautic Jacket female model's Vest mask
+ missing hidden selection for Shemagh female model
+ Hunterkneepad pants will now hide when wearing an Outfit_Base
+ Coats can no longer be equipped if the player is wearing a shirt that is not from ACO mod.
+ WW2 Pants now include lower leg for when not wearing boots
+ TacticalHoodie_F now properly hides Shirt_Jacket selections


CHANGED
+ ItemSize of ALV_Vests to be more inline with vanilla plate carrier size
+ Hazmat Suit display name is now 'Frogman' suit
+ Improved texture of 'Tattered Poncho'
+ Coats can no longer be worn if player is not wearing one of my shirts
+ Balaclava type can now be changed whilst in hands


REMOVED
+ Overrides that made certain vanilla items go into the 'Coat' slot
+ Wring Action from clothing_Base - This is now added to specific clothes (Scarves, coats, pants, tops, etc...)

Update: Jan 3 @ 1:37pm

Added

+ ALV_SkullMask_Plain
+ ALV_ReverendTop_Black
+ ALV_UpgradedArmband_Black
+ ALV_BaseballCap_Forwards_Beige *(See new class names below)*
+ ALV_HoodedShawl_Linen *(See new class names below)*

Fixed

+ Pants now have proper wetness
+ Viepilot of ALV_BodyProxy no longer causes guns on the back to obstruct first-person view
+ Heat Isolation from Coat is now taken into account for players heat comfort value
+ Rifle Sling should now only show one selection when initially worn

Changed
+ Vests now have a slot for Patches
+ Removed override for slots of vanilla mag pouches

New Classnames
ALV_BaseballCap_Forwards_Beige
ALV_BaseballCap_Forwards_Green
ALV_BaseballCap_Forwards_Brown
ALV_HoodedShawl_Linen
ALV_HoodedShawl_Black
ALV_HoodedShawl_Green
ALV_HoodedShawl_Red

Update: Dec 31, 2024 @ 1:28am

<MOD MOVED OUT OF TESTING PHASE>

Update: Dec 31, 2024 @ 1:27am

Full launch!

Update: Dec 22, 2024 @ 6:36am

- Added full Types.xml | Needs adjusting to fit server needs

- Added full list of class names | 2 versions, one that is spaced out and easier to read. One full list that should be suitable for Types generator tools.

Update: Dec 14, 2024 @ 9:34am

Update: Dec 13, 2024 @ 4:33am

Removed Admiral Slot Mod Dependency