Crusader Kings III

Crusader Kings III

Manor Domicile (Feudal/Clan/Tribal)
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Güncelleme: 23 Eki 2024 @ 6:16
Güncelleyen: One Proud Brazilian

Güncelleme: 22 Eki 2024 @ 10:09
Güncelleyen: One Proud Brazilian

added korean localization by Wolf

Güncelleme: 12 Eki 2024 @ 7:02
Güncelleyen: One Proud Brazilian

Main Manor build now gives prestige instead of gold

Güncelleme: 11 Eki 2024 @ 18:43
Güncelleyen: One Proud Brazilian

Improved buildings art sizes.

Güncelleme: 11 Eki 2024 @ 17:51
Güncelleyen: One Proud Brazilian

Added main domicile building level upstart based on title tier (so, no longer will everyone start with a level 1 domicile)

Güncelleme: 11 Eki 2024 @ 13:59
Güncelleyen: One Proud Brazilian

Built-in compatibility for More Bookmarks+ new government types (mandala, nomadic, etc).

Güncelleme: 11 Eki 2024 @ 13:09
Güncelleyen: One Proud Brazilian

UPDATE:
With the Help of @Emil, the creator of Golden Dominion, we have discovered a simple solution to force the game to add domiciles mid-game for governments other than administrative. The solution involves a script that detects rulers without domiciles, changing their government to a random one, and then reverting it back to the original government (in a second). This process forces the game to scope for and add new domiciles, just as it does at the start of the game.

The "Know Issues" is gone!

Güncelleme: 10 Eki 2024 @ 7:17
Güncelleyen: One Proud Brazilian

-> Under Construction art replaced from the default camp art to the Estate variants.
-> Default artstyle for Feudal Manor is Western
-> Default artstyle for Clan Manor is Mena
-> Default artstyle for Tribal Chiefdom is Nomadic
-> Added compatibility for MHG (More Holding Graphics). No more missing arts.

Güncelleme: 8 Eki 2024 @ 14:47
Güncelleyen: One Proud Brazilian

Replaced Create Cadet Branch Decision. AI wont use it if their House Head has a Domicile. With less Cadet Branches, more houses with domiciles will survive for the late game :)

Güncelleme: 8 Eki 2024 @ 14:03
Güncelleyen: One Proud Brazilian

Known Issues: The domiciles are created at Game Start for all landed House Heads. However, the exact method the game uses for this process is unclear for me. As a result, Cadet Branches formed mid-game do NOT receive domiciles.
-> With that in mind, protect your manor by ensuring your house's inheritance of any title! Once a manor is lost, it is lost forever ;s