Counter-Strike 2

Counter-Strike 2

Warehouse
Showing 1-3 of 3 entries
Update: Oct 3, 2024 @ 3:31pm

Patch #2 and Final:
So since the update I am having a lot of issues with compiling so this patch is unfortuantely a full build and it has caused some lighting artifacts and vis issues.

Fixes:
- The custom texture causing the fatal error was simply in the wrong folder and the map should run fine now
- Added intro/outro/team select screen locations outside the playable map.
- Altered the the second floor office boost.
- Other small alterations

While this is all well and good, because I made this before I had a full grasp of the Hammer tools, it contains a lot of different meshes hat are not connected or optimized and the map is not up to the standard I would currently wish for it. Starting tomorrow I will be doing a full remake with an improved layout. It will most likely be released in dev textures and with few props so I can get it out for play testing as soon as possible. I still wanted to get this map out so people can see the original concept and toy with the few secrets I hid. Unfortunately the newer version will most likely be more focused on balance.

Update: Oct 2, 2024 @ 1:24pm

Patch Fix #1:

Updated texture material for projector that was causing n error on load in. Unfortunately I still have not found a way to ge the projector light to disable.

May eventually rework this map. Although it is fairly polished, the layout could be improved, particularly mid and the warehouse hostage spawn area.

Update: Sep 30, 2024 @ 5:50pm

Created Warehouse.