Dota 2
DOTA NO LIMIT
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Update: Dec 30, 2024 @ 7:02am

Global Patch. All changes in game patch logs.

Update: Dec 11, 2024 @ 7:18pm

Bug fixes:
1. Leech Seed unique ability was missing a description
2. Aghanim's Shard Shadow Shaman stopped working when getting the unique ability Shaсkle
3. Desolator was collected without Blight Stone's involvement

Update: Dec 11, 2024 @ 3:25pm

Added Improvements for Heroes:
1. Invoker
2. Treant Protector

Innovations:
1. Towers take 20% less damage, slow enemies, and disable health regeneration within a 500 radius. This ability activates after the 7th minute of the game.
2. Couriers now start with 550 movement speed.
3. After the 15th minute, the two lowest-level players on each team begin to receive bonus experience. If the level difference between the two lowest players exceeds 5, only the lower-leveled player gets the bonus. If a new player becomes the lowest-level on the team, the bonus is applied to them after a 15-second delay. This mechanic aims to support temporarily disadvantaged players and maintain game balance.
4. Added an indicator showing the number of levels needed to unlock a unique ability.

Changes:
Bounty Hunter:
1. The unique ability Jinada unlocks at level 15 and has been completely reworked.
2. The unique ability Shadow Walk unlocks at level 20.

Bristleback:
1. Warpath maximum stack count reduced to 15.
2. Warpath attack speed per stack reduced: 10/15/20 → 5/6/7.
3. Warpath movement speed per stack reduced: 2%/3%/4% → 2%/2.3%/2.6%.

Faceless Void:
1. The unique ability Time Walk now has a radius of 2000.
2. The unique ability Time Dilation unlocks at level 15.
3. The unique ability Time Lock unlocks at level 24.
4. The unique ability Chronosphere/Time Zone unlocks at level 15. Radius increase per level reduced: 100 → 25.
5. Chronosphere/Time Zone duration is capped at 10 seconds, and cooldown begins only after the previous one ends.

Kunkka:
1. The unique ability Torrent unlocks at level 10.
2. The unique ability X Marks The Spot now reduces incoming damage by 80% for allied targets.
3. The unique ability Ghostship unlocks at level 15.

Nature's Prophet:
1. Damage increase per effect reduced: 2%/3%/4%/5%/6% → 2%/2.1%/2.2%/2.3%/2.4%.

Puck:
1. Phase Shift cooldown now starts only after exiting it.
2. The unique ability Illusory Orb unlocks at level 20.

Shadow Shaman:
1. The unique ability Ether Shock unlocks at level 15, with damage per effect increased to 10%.
2. The unique ability HEX unlocks at level 10 and has been completely reworked.
3. The unique ability Shackles unlocks at level 7.

Tinker:
1. The unique ability Laser unlocks at level 15, with the blind duration increased to 4 seconds.
2. Laser damage reduced: 75/150/225/300 → 75/100/125/150.
3. The unique ability Rearm unlocks at level 10.
4. Rearm channel time increased: 2.75/2.0/1.25 → 2.75/2.44/2.13.

Undying:
1. The unique ability Decay unlocks at level 15.
2. The unique ability Soul Rip unlocks at level 5.
3. The unique ability Tombstone unlocks at level 13.
4. The unique ability Flesh Golem mana cost per second reduced to 1%.

Ursa:
1. The unique ability Earthshock now allows players to choose the landing location.
2. The unique ability Fury Swipes applies 10 stacks per attack.

Void Spirit:
1. The unique ability Aether Remnant unlocks at level 10 and now damages all units it passes through.
2. The unique ability Dissimilate now converts damage type to pure.
3. The unique ability Resonant Pulse unlocks at level 20, with the shield cooldown starting only after the previous effect ends.

Witch Doctor:
1. The unique ability Paralyzing Cask unlocks at level 15. Fear lasts until an enemy hero is within a 1500 radius.
2. The unique ability Voodoo Restoration unlocks at level 10.

Zeus:
1. The unique ability Arc Lightning unlocks at level 20.
2. The unique ability Lightning Bolt unlocks at level 15.
3. The unique ability Heavenly Jump now deals damage upon landing.
4. The unique ability Thundergod's Wrath unlocks at level 10.

Fixed Bugs:
1. Medusa attacked invisible characters.
2. Breaking Dream Coil using Eul's Scepter/Wind Waker did not end the tether.
3. The innate ability Static Field was not functioning.
4. Earthshock damage did not increase after level 4.

Update: Nov 29, 2024 @ 1:30pm

Fixed issues:
1. Some talents started working only after the next ability upgrade.
2. When upgrading the linked ability, the innate ability of Nature's Prophet was not upgraded.
3. When upgrading the linked ability, the innate ability of Axe was not upgraded.
4. The level 25 talent for Zeus on Lightning Bolt was not working.
5. Lightning Bolt did not grant vision.
6. The Nightmare ability was working incorrectly.

Update: Nov 28, 2024 @ 4:48pm

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Update: Nov 28, 2024 @ 4:47pm

Fixed Issues:
1. Abyssal Horde aspect for Underlord stopped working after upgrading beyond level 3.
2. Status resistance did not work against some Spirit Breaker abilities.
3. Centaur Warrunner with the HorsePower aspect could not exceed 600 movement speed.
4. Medusa's Split Shot did not increase attack damage above 100%.
5. Shadow Shaman’s Mass Serpent Wards did not grant gold when destroyed.
6. Techies' Atomic Bomb could be placed on the fountain.
7. Necrophos' level 25 talent for Death Pulse cooldown reduction did not function.
8. The effect of Desolator did not change the hero's attack after purchase.
9. The effect of Eye of Skadi did not change the hero's attack after purchase.
10. Bounty Hunter’s Cutpurse aspect granted gold not only for ability use but also for item usage.

Changes:
1. Greater Bash damage multiplier based on movement speed reduced to 15%/17.5%/20%/22.5%.
2. Charge of Darkness bonus charge speed reduced to 250/275/300/325.
3. Assassinate damage reduced to 250/300/350.
4. Maximum status resistance from Sange and Yasha reduced to 75%.
5. Yasha movement speed bonus reduced to 6%.
6. Sange and Yasha movement speed bonus reduced to 7%.
7. Mana and health regeneration at the fountain increased; incoming and outgoing damage reduced.

Update: Nov 27, 2024 @ 6:49am

Changes:
1.It is no longer possible to keep an enemy in infinite stun using Skull Basher and Abyssal Blade.
2.The fountain now damages Spectre through Black King Bar.

Update: Nov 27, 2024 @ 5:35am

Fixed Issues:
1. Alchemist did not dispel negative effects.
2. Damage from Death Pulse did not increase after level 4.
3. Assault Cuirass did not affect buildings.
4. The Cutpurse aspect was not improving.
5. Ember Spirit could become invulnerable after using Fire Remnant.
6. Damage from Storm Hammer did not increase after level 4.

Changes:
1. The fountain now pierces Clockwerk's armor.

Update: Nov 26, 2024 @ 10:16am

Fixed Issues:
1. Storm Spirit was gaining Galvanized charges from creeps.

New Features:
1. The fountain now attacks ethereal units.

Update: Nov 26, 2024 @ 6:16am

Fixed Issues:
1. Shadow Shaman could not control the wards from the Mass Serpent Ward ability.
2. The notification for obtaining a legendary ability obscured the shop.
3. The hero could end up outside the map; now they will be teleported back.
4. Techies no longer gains an infinite number of detonators.
5. The maximum effects of the Reactive Armor ability have been limited.
6. Bounty Hunter's shard was non-functional.