RimWorld
No Random Ideologies
Mostrando 1-10 de 10 aportaciones
Actualización: 8 NOV 2024 a las 4:47

1.5.9 - Fixed percent based selection

Actualización: 28 OCT 2024 a las 4:02

1.5.8 - Added the option to select multiple saved ideologies for each faction
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Actualización: 15 OCT 2024 a las 11:48

1.5.7 - Added option for what any added faction should choose
Added button to change all factions at the same time
If the player chooses a saved ideology and that already have been selected by an existing faction, both factions will now have the same ideology instead of a copy
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Actualización: 7 OCT 2024 a las 1:46

1.5.6 - Added option to ignore faction ideology restrictions
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Actualización: 1 OCT 2024 a las 11:19

1.5.5 - Added option to set a percent based chance for generating an ideology instead of using a saved one
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Actualización: 29 SEP 2024 a las 1:06

1.5.4 - Made the mod-settings a bit clearer. You can now choose to skip using saved ideologies for specific factions.
Used DeepL to update translations for ChineseSimplified, French, German, spanish

Actualización: 27 SEP 2024 a las 11:32

1.5.3 - Added spanish translation, thank you to FerchuDev!

Actualización: 26 SEP 2024 a las 12:45

1.5.2 - Added 1.4 version

Actualización: 25 SEP 2024 a las 14:26

1.5.1 - Added preferred ideology per faction-setting.
Fixed issues with custom names and colors.
Supressed the errors when loading an Ideology that references non-existing things
Used DeepL to update translations for ChineseSimplified, French, German

Actualización: 24 SEP 2024 a las 13:51

1.5.0 - First publish