tModLoader

tModLoader

Persistent Player Position
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Update: Aug 8 @ 10:28pm

Version 1.4.5.0 has been published to Stable tModLoader v2025.6
fix new characters spawning in the top left corner of the map

Update: Aug 4 @ 11:42pm

Version 1.4.4.1 has been published to Stable tModLoader v2025.6
actually fix that mp bug

Update: Aug 4 @ 11:36pm

Version 1.4.4 has been published to Stable tModLoader v2025.6
Minor bugfix: Fix multiplayer crashing under unknown circumstances

Update: Jul 23 @ 4:22pm

Version 1.4.3 has been published to Stable tModLoader v2025.5
Bugfix: Fixed a bug which would cause players to return to their last saved position if they entered a subworld, left the game, and rejoined the main world.
Feat: Added direction saving so that players will face the correct direction when loading into a world.
Minor feat: Refactored source code comments to be slightly more verbose.

Update: Jul 23 @ 12:13pm

Version 1.4.2 has been published to Stable tModLoader v2025.5
Minor fix: Remove console logging from GetPlayerPos method.

Update: Jul 21 @ 3:29pm

Version 1.4.1 has been published to Stable tModLoader v2025.5
Bugfix: Fixed players not having their position saved when UUID identification is enabled.
Bugfix: Fixed players spawning in the upper left corner of the map when playing with the mod for the first time on already existing characters.
Tweak: Made UUID identification the default when it comes to position saving.

Update: Nov 3, 2024 @ 1:37pm

Version 1.4 has been published to Stable tModLoader v2024.9
Fixed an issue preventing gravestones and death messages from displaying in multiplayer.

Update: Oct 11, 2024 @ 4:46pm

Version 1.3 has been published to Stable tModLoader v2024.8
Fixed the issues present within the old 1.3 version, most notable of which include:
- players dying upon loading into the Don't Dig Up secret seed
- players staying in place when using any item that returned them to their home
- players respawning in the same place they died

Update: Oct 11, 2024 @ 8:32am

Items that return you to spawn appear to not work in 1.3, and additionally there seems to be some imprecision with the positioning of the player. Thus, the mod has been reverted to 1.2 temporarily.

Update: Oct 11, 2024 @ 2:33am

Version 1.3 has been published to Stable tModLoader v2024.8
Stop using the OnWorldEnter ModPlayer hook in favor of directly IL editing the Spawn method contained within the Player class. This allows for overriding vanilla spawn position behavior completely, so players simply will not go to spawn upon entering a world at all anymore, which they did previously (the mod moved the player fast enough that it wasn't noticeable, however it was very noticeable in multiplayer).