Arma 3
LAFS - Light AI Fire Support
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Opdatering: 5. sep. 2024 kl. 5:55

Major Update:
- Extra checks have been put in place to try to make the LAFS more compatible with modded weapons and vehicles. Artillery upgrades will follow.
- Bomb and Rocket detection for planes and helicopters has improved.
- Carousel bombs (multiple bombs on one pylon) now drop correctly

Opdatering: 5. sep. 2024 kl. 2:06

Minor Update:
- Fixed LAMBS compat error
- Added a rough DCO compatability function. Simply put, when assigning any type of group (spotter or support) LAFS will check if you have DCO enabled and if so disable it on that group. This does not guarantee smooth operations with DCO as I do not personally use DCO and won't be doing any deep testing with it. If you want an AI mod that works reliably with LAFS, then LAMBS is the one to pick. LAFS has been built to work with LAMBS.

Opdatering: 4. sep. 2024 kl. 20:13

Minor Update:
- Reduced the knowsAbout requirement to 1.3 instead of 1.5 to encourage more missions
- Reduced the weight required for missions to 3
- Fixed a helipad bug
- Added Tooltips to the Define Support Units module for Drone Controllers and Tank QRF to explain Unit Variables

Opdatering: 4. sep. 2024 kl. 6:44

Minor Update:
- Improved RHS Podnos ammunition compatibility. As a reminder and as stated in the wiki, most mods should work automatically unless their naming conventions for munitions differ from the standard naming and parenting scheme. If you have a weapon that LAFS is not using correctly (rockets aren't firing, bombs aren't dropping), please send me the name of the mod + weapon on Discord so I can add an exception for it.
- Improved Tank QRF and Sniper reveal timing

Opdatering: 3. sep. 2024 kl. 4:41

Opdatering: 3. sep. 2024 kl. 0:00