Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Great Bastion Expansion Mod
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Update: Dec 4 @ 7:55pm

Update: May 28 @ 10:28pm

Fixes:
Various fixes to certain pats of the script that could cause an issue.
Fixed vanilla bug that would cause Bastion towers to not upgrade.

Changes:
Added Omens of Destruction units to spawned forces.

Update: Mar 25 @ 7:33pm

Update: Dec 13, 2024 @ 9:20pm

Update: Dec 12, 2024 @ 1:55pm

Updated references for patch 6.0

Update: Oct 14, 2024 @ 6:32am

Fixes:
Player spawned reinforcements should no longer potentially spawn from the legendary lords spawn pool.

Changes:
Invasion army spawns after turn 50 have increased variety of general types.

Update: Sep 20, 2024 @ 6:16pm

Balancing:
Updated bleeding ability to more reliably tick down enemy hp when applied.

Update: Sep 20, 2024 @ 5:49am

Balancing:
Veteran iron hail gunners hawkish finesse replaced with permanent bleeding contact effect.

Update: Sep 20, 2024 @ 4:54am

Fixes:
Fixed celestial regeneration ability
Updated missing veteran docked ability for longma riders

Update: Sep 18, 2024 @ 9:15am

Balancing:
Slightly lowered number of units in pre-turn 25 armies.
Lowered dark elf random attack strength by 1 level.

Fixes:
Better handling of script errors for Miao Ying unusual locations feature on Realm of Chaos map.