Tabletop Simulator

Tabletop Simulator

Fields of Fire:Deluxe Edition
Se afișează 31-40 din 254 intrări
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Actualizare: 1 mart. @ 8:27

* Changed the logic for Skill markers to automatically move them back to position during Next Mission/Setup Mission.
* Locked HQ Veteran/Green marker bag

Actualizare: 1 mart. @ 8:18

* Undid change to skills - they were being deleted and are not "infinite items" so simply need to be moved back. This undid the change so they stay on the command display again. Next update will properly move them back but wanted to undo the error ASAP

Actualizare: 1 mart. @ 8:08

Found and fixed several issues with units not resetting and/or staying on the map area or command display when going to the next mission:

* Next Mission left radios on the command display during the Vietnam scenario - each should allow the user to assign the radios. Radios are now removed from the combat display and available for the user to assign each Vietnam mission
* LAT Teams were being left on the Map area - LAT Teams are now removed
* Added a warning with Next Mission that users should be sure to reconstitute from LAT teams since they are removed before going to the next mission
* The contact marker was not being reset - it now is reset to No Contact when going to the next mission
* Skills were not being removed from the Combat Display when going to the next mission. Skills are now removed from the combat display.
* Enemy Casualties and LATs were not being removed from the Command Display when going to the next mission. They are now removed.
* Korean Casualty marker was missing back/two step

Actualizare: 27 febr. @ 11:08

* Modified/lowered the size of enemy RPG, PF counters

Actualizare: 27 febr. @ 11:05

* Modified/lowered the size of US Rifle Grenades, Claymore, Infrared Sign and Thermal Sight counters

Actualizare: 27 febr. @ 10:49

* With the risk mitigated by confirming Clean Up etc, moved the buttons back as the other positioning interfered with some setup and was less symmetrical
* Added confirmation on remove enemy activity check

Actualizare: 27 febr. @ 10:04

* Correct some zone locations to properly manage attachment and tank logbook items when changing missions

Actualizare: 27 febr. @ 7:27

* Fixed an issue in Shift Map caused by adding the confirmation dialog

Actualizare: 27 febr. @ 7:23

* Added a confirmation dialog to the buttons that have a dramatic impact - Cleanup, Shift Map, Reattempt, Next Mission and Setup Mission.

Actualizare: 25 febr. @ 5:05

* Option on pyrotechnic command assignment of "none"/"blank" added. This can be helpful in some scenarios, such as Vietnam, where you need to use colored smoke to mark an airstrike card or new landing zone and do not want that also kicking off an unintended action.