Tabletop Simulator

Tabletop Simulator

Fields of Fire:Deluxe Edition
Zobrazeno 11–20 z 254 položek
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Aktualizace: 12. kvě. v 11.28

* LMG and AT units in Normandy were being moved to the Unused Bag when you hit next mission.

Aktualizace: 1. kvě. v 18.42

* Added a counter to make units that are human waves

Aktualizace: 1. kvě. v 10.00

* Added a marker for Cleared and Secured (front and back respectively). You can hit the RMB on a card and select Cleared/Secured to pull a counter. Flip or delete as cards change status.
* Num-pad 7 and 8 report number of Cleared and Secured counters are on the map area respectively.

Aktualizace: 16. dub. v 18.28

* Notecard text change to match the new "Skills Purchased for Next Mission" pad.

Aktualizace: 14. dub. v 7.16

* Updated the Vietnamese LAT "counter bag". Realized several VC Fire Team variants and one VC Assault Team variant were missing. There are 13 different states.

2 VC Assault Team Variants
1 NVA Assault Team Variant
5 VC Fire Teams Variants
3 NVA Fire teams Variants
1 Litter
1 Paralyzed

Aktualizace: 4. dub. v 18.33

* Modified the reattempt setup logic for Vietnam missions 3 and 6 (Combat Patrols) so that skills are not removed from the Command Display when you hit reattempt.

Aktualizace: 4. dub. v 18.22

* Added a mat where skills purchased for the next mission can be placed so they are not returned to their default location. Found this very valuable on Combat Patrols.

Aktualizace: 26. bře. v 6.50

* Removed ability to delete any deck

Aktualizace: 19. bře. v 18.01

* Shifted placement of Grenade Miss and Demo Miss to top of card when pulled

Aktualizace: 17. bře. v 16.42

* Added a Temporary PDF unit and menu open for situations where a G! unit places a temporary PDF. This is automatically moved during the Clean Up Phase
* Modified to placement of Potential Contact markers when placed using the right-menu context menu to the bottom right of the card. This menu is only during defensive missions and there tend to be a lot of units in the middle of the card.