RimWorld

RimWorld

Machinists - A Faction Expansion
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Opdatering: 26. nov. 2024 kl. 16:07

A lot of tweaks to the light mercenary pawn type.

Opdatering: 24. nov. 2024 kl. 17:57

Commander pawns now apply the marksman command effect to all pawns near them. They should also be a bit more common and spawn with fancier apparel now.

Opdatering: 21. nov. 2024 kl. 10:35

Updated the Combat Extended patch.

Opdatering: 15. nov. 2024 kl. 11:05

Reworked faction bases. They are now far more interesting, utilizing actual guard posts and mortar teams.
Added multiple new crate types.
Added a new trader type for machinist faction bases.

Opdatering: 15. nov. 2024 kl. 10:35

Fix for bases not generating.

Opdatering: 15. nov. 2024 kl. 6:17

Tweaks to loot carried by machinist units.

Opdatering: 14. nov. 2024 kl. 8:03

Hotfix.

Opdatering: 14. nov. 2024 kl. 7:56

Updated the Combat Extended patch.

Opdatering: 14. nov. 2024 kl. 7:30

Reduced the maximum threat point cap where mercenaries and minutemen raids will be replaced with organized ones.

Opdatering: 14. nov. 2024 kl. 7:19

Reworked all civilian pawn types.
Freelancer tradesmen and mercenaries can now be hired from the machinists.
Fixed marksmen using weapons they should not be using, also fixed marksmen not appearing in raids.