RimWorld

RimWorld

ilyvion's Laboratory
Viser 1-10 af 19 forekomster
< 1  2 >
Opdatering: 1. juli kl. 22:56

Fixed

  • Lock Harmony to correct versions for 1.3 and 1.4 and then fix code to be compatible.

Opdatering: 28. juni kl. 22:58

[Auto-generated text]: Update on 6/29/2025 7:58:17 AM.

Opdatering: 28. juni kl. 22:53

Opdatering: 28. juni kl. 22:50

Added

  • Add 1.6 tag in workshop.

Opdatering: 28. juni kl. 5:26

Added

  • Rimworld 1.6 support.

Opdatering: 11. sep. 2024 kl. 22:47

Added

Opdatering: 6. sep. 2024 kl. 23:09

Added

  • Multi-tick version of the CacheValue class for caching values that take multiple ticks to calculate.

Opdatering: 3. sep. 2024 kl. 21:14

Changed

  • Multi-tick coroutines now immediately start coroutines that are added while coroutines are already being executed. This prevents an issue where a lot of calls to nested coroutines would postpone the execution of each coroutine by a tick, which unnecessarily paused coroutine execution when it wasn't necessary. If you need to pause execution immediately when a coroutine starts for some reason, you can immediately yield with e.g. ResumeImmediately.Singleton and it won't run proper until the next tick.

Opdatering: 22. aug. 2024 kl. 23:33

Added

  • Provide DrawIfUIHelpers to automate functionality. Now consumers only have to provide a closure that will get called at the right time, but also won't be called when the mod isn't compiled without the DEBUG symbol, so it becomes effectively free to pepper your code with it where you need it.

Opdatering: 22. aug. 2024 kl. 3:31

Added

  • Improved tab/tabrecords.
  • Util type DoOnDispose.