Terra Invicta

Terra Invicta

Miscellaneous Keybindings
Showing 1-5 of 5 entries
Update: Oct 30, 2024 @ 10:50am

Version 1.1.3:

- added key bindings for repeating missions/operations and making missions permanent in mission/operation resolution pop-up
- added key bindings for confirming or canceling hab/module decommissioning

Update: Oct 10, 2024 @ 2:43am

Version 1.1.2:

- added keybinding customization options
- extended GoTo keybindings to fleets, habs and space bodies

Update: Jul 31, 2024 @ 9:24am

Version 1.1.1:

- fixed crash when pressing the numpad enter key, due to missing parentheses in if statement

Update: Jul 29, 2024 @ 1:12pm

Version 1.1.0:

- added key binding (E) to abort councilor missions
- added key binding (Q) to automate councilor missions
- added key binding (L/O) to move to councilor/armies, both own and enemy

Update: Jul 23, 2024 @ 2:25am

Initial version (1.0.0):

- added key binding (return/enter or escape) to confirm or cancel councilor augmentations
- added key binding (return/enter or escape) to close the fleet post-battle debrief
- added sound when closing post-battle debrief