RimWorld

RimWorld

NANAME Floors
Viser 1-10 af 17 forekomster
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Opdatering: 28. juni kl. 4:55

Fix floor paint patch

Opdatering: 24. juni kl. 10:26

The basic information of the blended terrain has been changed back to that of the cover terrain.
Resolve problem with the floor paint.

Opdatering: 24. juni kl. 1:49

Fixed visual bug.
More aggressive mipmap bias.

Opdatering: 23. juni kl. 7:11

The terrain blending method has been revised to accommodate cases where the base terrain and cover terrain have different shaders. Blend versions of all terrain shaders in vanilla are now available, resulting in a more natural appearance than before.
Also, unless texture compression is turned off, flickering of pixels at the edges of tiles has been almost completely eliminated.

Opdatering: 22. juni kl. 10:12

[Auto-generated text]: Update on 6/23/2025 2:12:40 AM.

Opdatering: 22. juni kl. 6:56

Updated to 1.6

Opdatering: 22. juni kl. 6:54

[Auto-generated text]: Update on 6/22/2025 10:54:30 PM.

Opdatering: 29. juli 2024 kl. 23:43

[Auto-generated text]: Update on 7/30/2024 3:43:18 PM.
Added 1.4 compatibility

Opdatering: 26. juli 2024 kl. 15:55

[Auto-generated text]: Update on 7/27/2024 7:55:21 AM.

Opdatering: 26. juli 2024 kl. 14:45

[Auto-generated text]: Update on 7/27/2024 6:45:51 AM.