Squad
- SuperMod - [ 31 FACTIONS / CUSTOM MAPS / NEW VEHICLES & WEAPONS ]
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Opdatering: 23. juli 2024 kl. 13:42

🛠️ HOTFIX BETA 1.2 IS LIVE ⚙️

🎮 Gameplay
Removed flashlight to prevent server TPS being very low (must be tested). They will be re-implemented later
Added 1 ATGM for all Special Forces sub faction on large map
Added 120mm mortar for FSF, ISF, MFR and USF on large map
Added 2 MK19 for all Special Forces sub faction on large map

🔫 Weapons
Fixed some weapon bugs
Fix thermobaric explosion
Fixed RPK-16 having no sound

🗺️ Layers
Added KOTH layers
Balanced Narva_CAH_v1 Gorodok_Invasion_V3
Fixed layers that had wrong names / configurations
Removed almost all JensensRange layers for remake in the future

🚚 Vehicles
Fixed BTR-4E spawn
Fixed Humvee transport with M2
Fixed T-64 ammo rack placement
Fixed T-64 engine placement
Fixed T-64 shell ejection
Changed T-64 engine sound to an edited version of the T-90 engine sound
Changed T-64 traction to be more similar to the T-72B3
Changed T-64 turret camera position
Changed T-64 turret reticle to T-72S version for range finding
Changed T-64 projectiles to be closer to the T-72B3
Increased T-64 front armor value
Renamed BTR-4E ATGM system
Fixed broken LCAC Texture
Added 10 seats to LCAC
Added equivalent supply of a logi to LCAC
Added some tips into the LCAC driver view
Added visual signifiers for LCAC parking spots
Changed LCAC to stop/not move when ramp goes down.

🧠 Known Issues
T-64 ranging not 100% accurate (~50m at longer range)
Scopes/Reticles not precise enough
L115 ADS Reticle Low Quality, Reticle Not Centered in Scope
SR98 ADS Reticle Low Quality, Reticle Not Centered, Mesh Off Center
C4 not working on certain faction
SA58 reload animation
Some weapons have texture problems
Some weapons have icons problems
Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
Lag when using BREN 2
MP7 / MP9 animation are not finished
IR clipping into the some scopes
The mod does not contain all vehicles, mostly placeholder for Beta v1.1
Some factions/weapons still have ICO, we are working hard to modify along the way
Votemap not working
HAT kit bug (flying vehicles/corps)

Opdatering: 21. juli 2024 kl. 21:45

🛠️ HOTFIX BETA 1.1 ⚙️

🎮 Gameplay
Added Helmet Flashlight (Switchweapon 8) for goingdark layers
Reduced Rallypoint cooldown to 30sec from 1min

🔫 Weapons
Reduced sway on certain weapon
Fixed Thermobaric crash
Fixed AK-12 sound coming from nowhere
Fixed weapon white light on scope (some may remain)
Fixed some weapon scope (some may remain)
Fixed R700 Scaling to 0 when ADS/Firing
Fixed R700 Missing Scope
Fixed R700 Suppressor Moving when shooting
Fixed PKM_Zenitco Missing Ammo Texture
Fixed RPK16 Missing Animations Sounds
Fixed RPK16 Being 4-1x not 1-4x
Fixed L115 Not being able to ADS
Fixed SR98 Not being able to ADS
Changed PKM + NPZ 1P50 Reload Animations to be PKM without Optic
Fixed magazine size for the AK-105 + T1

🗺️ Layers
Fixed layers Names
Fixed wrong faction on some layers
Fixed commander asset no working
Added seed layers on sumari bala

🚚 Vehicles
Fixed missing vehicle on US Faction
Added some vehicle for Special Forces faction (LTV With ATGM and more LTV armed and LTV Transport)
Fixed T-84 Turret Distance Increments not appearing
Added Leopard 2A4 Custom Turret Col Mesh
Changed Leopard 2A4 Test Torque Curve to Represent the Worse Suspension to the 2A6
Fixed Leopard 2A4 Hull Disappearing after Being Tracked
Fixed Leopard 2A4 Incorrect Zero
Decreased Leopard 2A4 Front Armor Value
Decreased Leopard 2A4 Front Turret Armor Value
Decreased Leopard 2A4 Turret Ring Armor Value
Fixed T-64 Hull Disappearing after Being Tracked
Added T-64 Custom Col Mesh
Added T-64 Custom Turret Col Mesh
Added T-64 NSV Commander Turret
Changed T-64 Camouflage Pattern
Fixed Firerate of Marder 1A3
Fixed BMP2 weapons
Added mysterious vehicle on one layer (hope it will work good ^^’)

🧠 Known Issues
Scopes/Reticles not precise enough
L115 ADS Reticle Low Quality, Reticle Not Centered in Scope
SR98 ADS Reticle Low Quality, Reticle Not Centered, Mesh Off Center
C4 not working on certain faction
SA58 Reload animation
Some weapons have texture problems
Some weapons have icons problems
Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
Lag when using BREN 2
MP7 / MP9 animation are not finished
The mod does not contain all vehicles, mostly placeholder for Beta v1.1
Some factions/weapons still have ICO, we are working hard to modify them asap
Votemap not working
IR clipping into the some scopes

Opdatering: 20. juli 2024 kl. 12:33

📍 RELEASE BETA 1.0 ⚙️

🎮 Gameplay
  • New game modes : KOTH/CAH/RVAAS
  • New Vehicle carrier (LCAC)
  • New special Squad Leader kits (Reco, Sniper)
  • New special Fireteam kits
  • New special forces sub-factions (no HAB & only light vehicle)
  • New commander assets
  • Added NVG for all night layers (SwitchWeapon9)
  • Added weapon tilt (SwitchWeapon7)
  • Added unlimited rally for Special Forces factions
  • Added camo net for SL Sniper kit
  • Added shotgun (slug only)
  • Added flare mortar for night layers
  • Added ladder for rifleman/engineer
  • Added tunnel HAB for insurgent forces
  • Added more diversity in map lighting
  • Changed rally count from 1 to 2 for SL Reco kit
  • Changed bandages count from 9 to 12 for medic 1
  • Changed ammo bag munition count from 100 to 155 for rifleman without x4 optics
  • Changed commander asset to be used next to radio instead of the HAB
  • Changed suppression effect
  • Changed pistol walking speed when ADS from 60% to 100% of non ADS speed
  • Deleted respawn delay for TK and suicide
  • Increased stamina
  • Increased weapon lower time for LMG and HMG
  • Increased resistance to fall damage
  • Decreased weapon sway
  • Decreased recoil for LMG
  • Decreased destruction radius of all rallypoint to 3 meters

🏳️ Factions

Vanilla ++ (reworked vanilla factions) :
  • United States Army [USA]
  • United States Marine Corps [USMC]
  • British Armed Forces [BAF]
  • Russian Ground Forces [RGF]
  • Australian Defense Forces [ADF]
  • Turkish Land Forces [TLF]

Regular/Irregular :
  • Islamic Republic of Iran Army Ground Forces [IRIAGF]
  • Syrian Arab Army [SAA]
  • Free Syrian Army [FSA]
  • Middle Eastern Insurgents [MEINS]
  • Iraqi Ground Forces [IGF]
  • Ukrainian Ground Forces [UGF]

Special Forces :
  • United Sates Army Special Forces [USASF]
  • 75th Ranger Regiment [75th]
  • Marine Force Reconnaissance [MFR]
  • United Kingdom Special Forces [UKSF]
  • Russian Special Forces [RSF]
  • Australian Special Forces [ASF]
  • French Special Forces [FSF]
  • Ukrainian Special Forces [USF]
  • Iraqi Special Forces [ISF]
  • Forward Observations Group [FOG]
  • Wagner [WAG]
  • Complete faction list [docs.google.com]

🗺️ Layers

🧠 Known Issues
These are issues that are being worked on, or are from a previous version and have not yet been fixed.

  • Hands animation bugged when weapon tilted + Sensibility issue because of PIP zoom
  • Scopes/Reticles not precise enough
  • Lag when using BREN 2
  • MP7 / MP9 animation are not finished
  • The mod does not contain all vehicles, mostly placeholder for Beta v1
  • Some factions/weapons still have ICO, we are working hard to modify them asap
  • Votemap not working
  • Character animation while holding a detonator is bugged
  • IR clipping into the some scopes