RimWorld
Trait Extraction and Injection
目前顯示第 1-10 項,共 11 項
< 1  2 >
更新:10 月 19 日 @ 上午 3:36
Romyashi 發表

Fix: Fixed a typo in Russian translation.

更新:10 月 19 日 @ 上午 3:30
Romyashi 發表

Added: Added messages stating why injection fails if it fails.

更新:10 月 19 日 @ 上午 3:04
Romyashi 發表

Added: Targeted pawns now will stand still when extraction/injeciton in ongoing.
Added: Added a message telling if there are no valid traits to extract.
Change: Reworked trait extraction code to fix potential issues when saving extracted traits to injectors.
Fix: Removed unused code.
Fix: When extracting or injecting traits the pawn will now face the target pawn.

更新:7 月 17 日 @ 上午 10:01
Romyashi 發表

Fix: Changed trait adding logic to match vanilla trait adding code.

更新:7 月 13 日 @ 上午 5:54
Romyashi 發表

Update: Updated to be compatible with 1.6.

更新:2024 年 10 月 5 日 @ 上午 8:30
Romyashi 發表

Change: Traits added by genes cannot be extracted.
Fix: Suppressed genes are no longer targeted for extraction and cannot be extracted.

更新:2024 年 7 月 19 日 @ 下午 11:48
Romyashi 發表

Fix: When extracting and injecting traits that affect a skill the skill is no longer set to either 0 when extracting or 20 when injecting, a skill will now be adjusted correctly.
Fix: Traits that add or remove traits are functioning correctly now when extracted or injected.

更新:2024 年 7 月 19 日 @ 下午 11:45
Romyashi 發表

Change: Temporarily reverted the change due to an introduced bug.

更新:2024 年 7 月 19 日 @ 下午 11:22
Romyashi 發表

Fix: When extracting and injecting traits that affect a skill the skill is no longer set to either 0 when extracting or 20 when injecting, a skill will now be adjusted correctly.

更新:2024 年 7 月 17 日 @ 上午 12:28
Romyashi 發表

Change: Trait extraction is no longer random, the first trait from the list will always be extracted.
Change: Trait limit is now configurable in the XML file.