RimWorld

RimWorld

Trait Extraction and Injection
Viser 1-10 af 11 forekomster
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Opdatering: 19. okt. kl. 3:36

Fix: Fixed a typo in Russian translation.

Opdatering: 19. okt. kl. 3:30

Added: Added messages stating why injection fails if it fails.

Opdatering: 19. okt. kl. 3:04

Added: Targeted pawns now will stand still when extraction/injeciton in ongoing.
Added: Added a message telling if there are no valid traits to extract.
Change: Reworked trait extraction code to fix potential issues when saving extracted traits to injectors.
Fix: Removed unused code.
Fix: When extracting or injecting traits the pawn will now face the target pawn.

Opdatering: 17. juli kl. 10:01

Fix: Changed trait adding logic to match vanilla trait adding code.

Opdatering: 13. juli kl. 5:54

Update: Updated to be compatible with 1.6.

Opdatering: 5. okt. 2024 kl. 8:30

Change: Traits added by genes cannot be extracted.
Fix: Suppressed genes are no longer targeted for extraction and cannot be extracted.

Opdatering: 19. juli 2024 kl. 23:48

Fix: When extracting and injecting traits that affect a skill the skill is no longer set to either 0 when extracting or 20 when injecting, a skill will now be adjusted correctly.
Fix: Traits that add or remove traits are functioning correctly now when extracted or injected.

Opdatering: 19. juli 2024 kl. 23:45

Change: Temporarily reverted the change due to an introduced bug.

Opdatering: 19. juli 2024 kl. 23:22

Fix: When extracting and injecting traits that affect a skill the skill is no longer set to either 0 when extracting or 20 when injecting, a skill will now be adjusted correctly.

Opdatering: 17. juli 2024 kl. 0:28

Change: Trait extraction is no longer random, the first trait from the list will always be extracted.
Change: Trait limit is now configurable in the XML file.