RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
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Update: Mar 24 @ 6:55pm

Gambesons from VAE now also cover the legs.

Update: Mar 22 @ 12:13pm

Very small consistency patch for Altered Carbon.

Update: Mar 21 @ 8:09pm

Patched Titan Vehicles.

Update: Mar 20 @ 7:21am

Tweaked the weight of some armors when used with some specific mod combinations.

Update: Mar 20 @ 6:32am

Updated the VFE - Medieval 2 patch, applied my usual 'coverage changes if you have Vanilla Apparel Expanded' changes.

Update: Mar 19 @ 7:56am

Removed my cannon shell texture as much better textures, drawn by Keshash, were merged into base Combat Extended.

Update: Mar 19 @ 2:45am

Someone on my Discord passed me an NRE report from another server. This someone did not help me contact the original reporter, so I don't know what exactly is causing their issue. I know it's not a base mod issue, as it works just fine both in my testing list and my main modlist. Regardless, I attempted to make a fix based on practically no information.

Update: Mar 17 @ 1:35am

Fixed some weapons appearing oversized with Vanilla Textures Expanded.

Update: Mar 15 @ 7:24am

Chainmail from Vanilla Armour Expanded no longer occupies the skin layer so you can wear skin layer armors like gambesons under it.

Update: Mar 14 @ 2:46am

Updated a small patch.