Noita
Spell Lab Shugged
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Update: Sep 13, 2024 @ 12:17pm

v1.5.2
Fixed an issue that player gets frozen forever if they enable No Toxic Statues option when they are frozen
Reworked the logic of adjustment of wand capacity that is made in promoting/demoting an always-cast spell, making it more reasonable
Now sliding your mouse wheel in the spell picker menu won't do wand switching anymore
These properties of spells are now shown in the spell picker: friendly fire, time of shooter damage protection, if explosion don't damage shooter, time of projectiles with timer
In the spell picker menu, cast delays and reload times are now rounded to match vanilla style
In the spell picker menu, lifetimes and lifetime limits are now followed by their unit "f"
Fixed spamming when your wand contains certain spells from Copi's Things or Spellbound Bundle

Update: Aug 1, 2024 @ 10:51pm

v1.5.1
Changed how the Unlimited Spells option works, making it not invasive
Fixed an issue where the description of force compact button was missing a "\n"
Added hints for some unwritten features
Fixed an issue where the tool tip of the automatic capacity button was displayed incorrectly

Update: Jul 30, 2024 @ 11:11pm

v1.5.0
Add a new mod setting that controls the max histories of the wand edit panel
Added mod settings that control the max rows and max slots per row
The automatic capacity and force compact option are moved from global scope to wand scope
The Undo and Redo functions now work with almost every single change to wands
The undo and redo buttons now show the number of stored histories
Moved the Damage Info switch into the first line of buttons
The Edit Wand Everywhere option has been changed to a button, with left-clicking gives you an edit-wands-everywhere effect and right-clicking removes one
A number of edit-wands-everywhere effects that just allow you to edit wands are guaranteed the first time this mod gets enabled in a run
The row offset of the wand edit panel will now automatically adjust to fit if it go out of bounds
Promoting/Demoting an always-cast spell no longer changes the capacity incorrectly
Fixed an issue that caused the Forced Compact feature doesn't take effect immediately after switched
Spells that have nowhere to go will now pop up if you use the wand picker to change the wand capacity to a value that won't fit the spells in it
In the precise wand picker Button, the capacity and cast property now have buttons to adjust their values by 25
Now the gravity changes of spells are shown in the spell picker
Now the gravities and frictions of projectiles are shown in the spell picker
Now the uses remaining of spells are shown in the wand edit panel
Fixed a bug in XML reading
Fixed an issue where the recoil add of a spell didn't start with a ‘+’ in the spell picker

Update: Jul 26, 2024 @ 6:27am

v1.4.7
Fixed a bug that caused target dummies not to display damages with no entity responsible for them and negative heal damages again

Update: Jul 25, 2024 @ 7:12pm

v1.4.6
Fixed a bug about damage number separating

Update: Jul 25, 2024 @ 8:35am

v1.4.5
Fixed a bug that caused the GUI to crash when doing illegal operations with a shortcut in the wand box

Update: Jul 25, 2024 @ 7:52am

Update: Jul 25, 2024 @ 7:34am

v1.4.4
Now holding UP and DOWN at the same time during superflight will properly make you hover
Now target dummies can also display damages with no entity responsible for them, such as material damage, impact damage, etc.
FIxed a bug that caused target dummies that transformed from animals got killed from damages with no entity responsible for them and some potential cases
Now target dummies can display negative heal damage

Update: Jul 25, 2024 @ 1:59am

v1.4.3
Target dummies no longer go upwards when colliding with material
Boss target dummies can no longer be moved by kicks

Update: Jul 25, 2024 @ 1:07am

v1.4.2
Fixed a compatibility issue with Varia Addons