Total War: WARHAMMER III

Total War: WARHAMMER III

Force AI Agent Embedding
Showing 1-5 of 5 entries
Update: Dec 15, 2024 @ 11:50am

Update: Jul 6, 2024 @ 3:37pm

Code was, for lack of a better word, optimized by Groove Wizard (Thank you!). It now runs at Ai faction turns instead of all at once on world turn start so there will no longer be a "pause" on world start from this script. More efficient code and yadda

Update: Jul 3, 2024 @ 11:39am

Update - Improved script logic, and performance by a wee bit. Will now also loop through faction armies as to promote embedding of more agents.

Update: Jul 2, 2024 @ 12:29pm

Improved script logic, agents should no longer be embedding into settlement garrisons

Update: Jul 1, 2024 @ 6:24am