MADNESS: Project Nexus

MADNESS: Project Nexus

Enhanced Arena Experience
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Update: Jun 26 @ 1:02am

Updated the assembly and mod, the traits and behaviours that can be generated and starting ones for standard hirelings have been tweeked, also another special hireling has been added to the rooster
Blackmarket now has more items in it

Update: Jun 24 @ 12:54am

Assembly and mod now up to date

- A few new hireling names, significant increase on the hire able rooster, some extra flavour text

- More pause menu phobos flavour text, more miscellaneous flavour text

- Trooper tweeks, you can now also add your own to the trooper list, just add "Trooper Tn" to the description, n being a value between 1 to 5

- You can now also add your own spectres to the offering, same deal as troopers but the text is "Offering Tn" this time

- Increased Compatibility with Wingidons arena mod, the assemblies themselves still wont work with another, but the mods will be able to use each others characters now in their roosters

Update: Nov 21, 2024 @ 11:00am

An additional attempt to decrease the spawn chance of special hirelings.
Removed every instance of Grenadelover from the files of standard hirelings (the assembly can still give them said behavior) due to hirelings that you would rather be fighting instead just spamming their throwable.
Minor modifications to starting behaviors.
Hirelings with "focus skill" start with their tier 1 skills learnt (such an agent hireling will always spawn with ranged 1)
Several balance changes to the hireling gears, mainly due to the change made a while ago, now hirelings will try much more often to learn skills they should, so the bonuses become a tad overkill. They are still there, just with reduced buff and debuff values

Update: Oct 25, 2024 @ 2:25pm

Updated only the mod, it should reduce the odds of special hirelings to spawn. May or may not increase the lag upon hiring by a minor amount.

Update: Oct 23, 2024 @ 7:24am

Updated both the assembly and mod. Minor changes to the mod; Assembly has almost 400 extra hireling names and some minor changes

Update: Oct 8, 2024 @ 2:40am

updated both the mod and assembly, changed bullrush used by hirelings with the grapple variant, both normal and special ones
take note that these changes apply properly only to newly recruited hirelings

Update: Oct 7, 2024 @ 4:43am

Fixed some issues with the S3RL Eater, thou the glowing eyes have been lost

Update: Oct 4, 2024 @ 12:10pm

Great news! Thanks to DarkSignal now you can all make your own custom hirelings! Both the mod and assembly have been updated, will make a guide telling what needs to be done have your own hireling in-game.
But with the minor drawback of the game lagging a bit when asking bossman to bring hirelings (how much lags depends on how many characters exist in your game, 100 lags way less than 1000)

Update: Sep 24, 2024 @ 6:37pm

Both the Assembly and Mod have been updated. All thanks to Wingidon!
Now all former issues with special hirelings and hireling titles not updating should be fixed!
Edit: Nevermind the special hirelings stuff, still a bit buggy

Update: Sep 24, 2024 @ 4:07am

Forgot to update it after I've made a change to the assembly, only the mod was updated, so the hireling issue should be fixed now