Total War: WARHAMMER III

Total War: WARHAMMER III

Abilities and Spells for Garrison Heroes - 6.3 Update
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Update: Sep 3 @ 8:50am

Updated for 6.3

Update: Aug 30 @ 2:04pm

Update: Jul 21 @ 1:36pm

Update: Mar 29 @ 7:55am

Updated for 6.1
- Fixed the issue where all armies in the region got the abilities and spells, now effects only garrisons
- Moved the performance cost to the start of the players turn. The mod is now script based and will do everything at the start of the players turn.

Update: Dec 12, 2024 @ 8:22am

Updated for 6.0 - added new abilities and spells for GRN and OGR

Update: Aug 25, 2024 @ 9:32am

Update: Jun 22, 2024 @ 3:58am