Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Update: Jul 8, 2024 @ 11:28pm

  • Fix

Update: Jul 8, 2024 @ 5:05pm

  • hotfix

Update: Jul 8, 2024 @ 4:22pm

  • Major improvement in multiplayer sync, all players should observe very similar behavior
  • Performance optimization (step2)
  • Black screen crash occurence reduced (not eliminated!)
  • Weapon Condition Indicator patched
  • Admin Spawner

Update: Jul 7, 2024 @ 3:18pm

Update: Jul 7, 2024 @ 10:54am

  • Performance optimization (step1)
  • Bandits can unbarricade windows and doors
  • Bandits can destroy furniture used by players to barricade access

Update: Jul 5, 2024 @ 3:47pm

  • Bugfix - dead bandit will have weapons
  • Bugfix - vanishing handguns in bandit hands
  • Bandits can now run away when hurt
  • Bandits can now surrender when very low health
  • Bandits can now limp when low health
  • Lots of new sandbox setting controlling various aspects of the game (see screenshot)

Update: Jul 4, 2024 @ 2:53pm

  • Multiplayer desync problem minimized
  • Zombie path finding more intelligent
  • Removed arrival icon and replaced by arrival sounds
  • Added Gunfighter and brita weapons for bandits
  • Zombies react to bandit weapon sounds

Update: Jun 30, 2024 @ 10:39am

  • Fixed crashes

Update: Jun 29, 2024 @ 3:38pm

  • correct animation for attacking prone enemy
  • correct animations for bandits moving in the forest
  • bandit color of the skin consisten between clients
  • black screen crashes - applied a fix (should work but not sure)
  • bandit weapon range longer when attacking zombies
  • bandits attack vehicles but does not hurt players anymore
  • crawling bandits do not attack
  • faster door destruction

Update: Jun 26, 2024 @ 3:37pm