RimWorld

RimWorld

Forest Gods
Showing 1-6 of 6 entries
Update: Jun 16 @ 5:32am

Ready for 1.6. And I finally fixed the issue with forest god drops being in trade ships.

Update: Aug 14, 2024 @ 5:51am

I forgot to put a cooldown on one of the abilities.

Update: Aug 12, 2024 @ 7:42am

Made it so that the spirit blessings can't be cured by serums/other healing items. Got real annoying when my blessed dude kept losing his ability.

Update: Aug 11, 2024 @ 7:12am

Added dependencies to the about.xml

Lowered the amount of twisted meat created from the forest spirit blessing because my colony was absolutely drowning in it.

Update: Jun 27, 2024 @ 5:16am

Back from vacation, can work on suggestions/fixes for this!

- Removed the Royalty dependency (that was the easy one)
- Moved a couple of the hardcoded letters to the language translation defs
- Increased the cooldown of the Agony Spike slightly (for the player ability, that is)

Update: Jun 7, 2024 @ 12:11pm

[Auto-generated text]: Initial upload.