Garry's Mod

Garry's Mod

Temporal Assassin
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Update: Jun 5, 2024 @ 8:19am

- PATCH NOTES 0.4653 -

Fixed Difficulty 15 not counting as beating a campaign on difficulty 14+

Optimized how the Crystal Rifle Projectile is shot, this is a left over from testing if the code was somehow the problem of the frame hitching

Removed :Activate() calls from all clientside projectiles due to a change in a GMod update that forces even clientside objects that don't use VPhysics to update their VPhysics

Removed sbox_ command forces from happening

Fixed sbox_godmode being 1 having really bad side effects

Update: May 31, 2024 @ 1:40pm

Update: May 31, 2024 @ 1:15pm