Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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Update: Aug 20 @ 1:42pm

You can tell I don't usually play Xenobiologist but I'm trying right now.

-Fixed regular Melee attacks from Xenobiologist also giving Tissue.

-Fixed Xenobiologist Probe Arm attacks not playing the right sounds.

Update: Aug 20 @ 1:13pm

-Changed Sangrevores Attack Blood Hunger picture.

Update: Aug 20 @ 10:52am

-Changed Primeblood Event back picture slightly.

Update: Aug 20 @ 10:37am

-Removed a print call for some debugging I was doing yesterday, forgot about it. Oops.

Update: Aug 20 @ 10:28am

Thanks to Pallet Tour Guide for sharing some pictures of his game.
-Changed Room Help Sheet pictures.
-Added Objectives Help Sheet.

Update: Aug 19 @ 11:52am

-Fixed some more hazard triggers that need to wait for her MaJeStY Xenobiologist to make up her mind. (in this case it was hazard from shadow cards in a row with hazard from exploration)

-Fixed some other hazard event that were not optimised enough.

-Added some more failsafe for noise token checks.

Update: Aug 19 @ 9:24am

-Fixed one Sangrevores Event not checking the right variable.

Update: Aug 19 @ 9:16am

-Fixed player color not being used to access Player variables with Xenobiologist gun effect.

Update: Aug 19 @ 8:58am

-Fixed number keys dealing objects when they were not supposed to. I removed what was preventing that last time, forgot what it was for. Oops.

Update: Aug 19 @ 5:54am

-Changed Green Item Caffeine Pills.

-Changed Green Item Emergency Life Support.

-Changed Green Item Medkit.