Ravenfield

Ravenfield

Let Actors Run Away Mutator [Beta-Branch]
Showing 1-9 of 9 entries
Update: Jul 23, 2024 @ 2:48am

- Changed some lines.

Update: Jul 23, 2024 @ 2:37am

- Refactored majorly. Behaviour might not be entirely the same as previous implementation anymore.

Update: Jul 21, 2024 @ 5:32pm

- Removed debugging thing I forgot to remove.

Update: Jul 19, 2024 @ 7:52pm

- Refactored some things, and added the setting for actors only running away when on low health.

Update: Jul 8, 2024 @ 5:55pm

- Forgot to reset the run timer when run chance check doesn't succeed since it would just keep checking until it succeeds which is moot.

Update: Jun 26, 2024 @ 10:38pm

- Added customisable chance for actors to flee instead of them always fleeing.

Update: Jun 26, 2024 @ 2:48am

- Updated code, again. Trying to implement behaviour for when in Car-type vehicles, should somewhat work I think.

Update: Jun 26, 2024 @ 1:27am

- Updated code.

Update: May 26, 2024 @ 12:49am

Created a new item.