RimWorld

RimWorld

[1.5-1.6] Custom Xenotype Exporter Tool
Showing 1-6 of 6 entries
Update: Jul 16 @ 4:08pm

[Auto-generated text]: Update on 7/17/2025 1:08:24 AM.

Update: Jun 15, 2024 @ 2:32pm

[Auto-generated text]: Update on 6/15/2024 11:32:20 PM.

Update: Jun 15, 2024 @ 2:13pm

Added a feature: modded genes won't be loaded if their source mod is not loaded.

Update: May 29, 2024 @ 12:38am

Fixed an issue where xenotypes with spaces in their names were generated with a space in their defName, which the game does not accept. I believe this was an issue with the original mod, but I may have broken the check for that in the process of updating to 1.5, who knows.

Update: May 27, 2024 @ 3:06am

Fixed an issue where the generated xenotype mod was for 1.4 instead of 1.5; I fixed this by changing one character in the code (thanks to good coding practices by the original author).

Update: May 25, 2024 @ 1:01pm

[Auto-generated text]: Initial upload.