Arma 3
Tales of Heresy [Official]
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Update: Jun 25 @ 5:33pm

- rebalanced mechanicus arquebuses and arc to more lore-friendly stats;
- added lightning effect to arc rifle;
- equipped SoB bots with new boltguns, equipped them with melee weapons;
- re-equipped skitarii bots squads to include more spec. weapons from gda and tiow2;
- added new effects to daemons (different colors of flashes), muted them via script;
- added new objects to ToH_Buildings (standing standarts and street lamps);

Update: Jun 18 @ 3:58pm

- added new bolter for SoB;
- fixed daemons ai bug;

Update: Jun 6 @ 7:33am

- added new flags;
- buffed warhound titan;
- buffed baneblade;

Update: Jun 4 @ 11:10am

- updated furniture;
- buffed refort's baneblade;
- downgraded auster's chimera;
- updated icp patches;
- added new furniture;
- updated dark mechanicum bots;

Update: May 31 @ 9:10pm

- removed Cadian HWT dependencies (were causing problems);
- updated dark mechanicum bots;

Update: May 27 @ 1:43pm

- removed stretcher for a time;

Update: May 27 @ 12:45pm

- fix for 76th cadian caps;
- added required addons for cadian HWT;
- updated dependencies for DTH, icp patches, loadscreeen, toh_bots;

Update: May 25 @ 5:11pm

- reduced autocanons damage;
- fixed BG stuff classnames;
- added dependencies to kastelan robot;
- renamed basic dreadnought patch name;
- switched discord button color;

Update: May 24 @ 4:35am

- added patches for Auster's Crasus' heavy bolter;

Update: May 23 @ 11:41am

- fixed cadian static guns;
- patched auster backpack;