Dwarf Fortress

Dwarf Fortress

More Vanilla Creatures
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Update: 9 okt 2024 om 14:48

10/9/24 version 4.7 adds bay watchers, blue men, eye-bats, and owl cats

Update: 5 okt 2024 om 7:10

10/5/24 version 4.6 adds apple ents, apricot ents, avocado ents, banana ents, coconut ents, mango ents, orange ents, papaya ents, lime ents, peach ents, pomegranate ents, durian ents, plum ents, citron ents, and pear ents. it also modifies all existing surface ents to have the ability to drop their respective plant growths (fruits, seeds, flowers, etc) onto the ground all on their own without being prompted. they do this at a maximum rate of 1 item per week as part of a self-cleaning procedure and this is in addition to the nest-boxing behavior that was already present. this version also slightly reduces the frequencies of surface ents in general, to compensate for the fact that there are now more of them.

Update: 29 sep 2024 om 19:04

9/29/24 version 4.5 includes some redrawn/updated sprites and other minor tweaks

Update: 27 sep 2024 om 12:58

9/27/24 version 4.4 adds the statue graphic for giant cave beetles which i forgot. also took this opportunity to make them and also various creatures be trainable for war and hunting purposes (if tamed)

Update: 26 sep 2024 om 18:45

9/26/24 version 4.3 adds giant cave beetles & giant cave snails. it also includes various tweaks such as removing the ability for giant purring maggots to emit bursts of milk vapor (though they can still spit globs), and gives all ents immunity to the recently added fungal infections.

Update: 22 sep 2024 om 20:48

9/22/24 version 4.2 adds giant cave fish, glowfish, giant glowfish, gold fish (note: distinct from goldfish), and cave piranhas

Update: 20 sep 2024 om 14:27

9/20/24 version 4.1 is a small patch to essentially just remove intelligence from all ents. they are still described as intelligent in their descriptions and i feel that they canonically remain so, they just no longer technically have the associated tags in their raws because it was causing a long list of oddities. im pretty sure a lot of problems have just been solved.

Update: 18 sep 2024 om 10:45

9/18/24 version 4.0 adds giant floor fungus spores, giant cave moss spores, giant underlichen spores, floor fungus thralls, cave moss thralls, and underlichen thralls. giant spores drift through their own respective cavern layers emitting clouds of dangerous material that the local wildlife is immune to. in contact with surface creatures it will turn them into fungal thralls of their own type. fungal thralls can more or less continue their life as normal however, and if they were citizen workers of yours prior they will remain so after (fungal thralls have full equipment graphics and everything). needs testing.

Update: 16 sep 2024 om 4:51

9/16/24 version 3.9 adds scepter graphics for all the creatures that received equipment art in the previous patch. this version also includes various changes to the rock crabs in order to address longstanding feedback surrounding them: they are now less common, they produce fewer offspring when they breed, and they all have a child state now + child graphics (this applies to gabbro crabs, amethyst crabs, clay crabs, and coal crabs)

Update: 14 sep 2024 om 12:21

9/14/24 version 3.8 adds equipment & ghost graphics for all of the mod's intelligent playable humanoids