鬼谷八荒

鬼谷八荒

Mod decryption tool
目前顯示第 1-10 項,共 13 項
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更新:2024 年 6 月 4 日 @ 上午 9:35

Emergency fix:
The mod wouldn't show up in the modlist or would appear blank due to the old soleID & namespace folder not being deleted from the debug folder on its own. Stupid game quirk basically.

更新:2024 年 6 月 1 日 @ 下午 7:16

Changed soleID to swissTool and namespace to MOD_swissTool

Improved // fixed:
- The txt files that contain theConfMgr Class names no longer have to be copy/pasted into Program Files
- The game save folder directory is now obtained via the game API instead of being a static string.

更新:2024 年 5 月 27 日 @ 下午 1:43

Added feature:
- Decrypt and decompress game save data.

Improved // fixed:
- No longer using the garbage Threading implementations which are 24-7 buggy.

更新:2024 年 5 月 26 日 @ 下午 2:56

No changes,
I always forget to restart the game before uploading (after running Debug Mode)

更新:2024 年 5 月 26 日 @ 下午 2:54

Changes:
- Added harmony.UnpatchSelf(); to Destroy()
- Improved the UI code

更新:2024 年 5 月 13 日 @ 下午 8:13

Added an option to dump the DLC Json Data files.

更新:2024 年 5 月 12 日 @ 下午 7:35

Removed the annoying-to-remember keybinds and instead added buttons into the main menu.

更新:2024 年 5 月 2 日 @ 下午 6:00

Nothing added, just the game crashing on upload again.

It appears this mod cannot enter/exit Debug Mode twice in one runtime. Oh well...

更新:2024 年 5 月 2 日 @ 下午 5:57

Added feature:
- Dump the (live-Vanilla) game's Json files for ModExcel usage.

更新:2024 年 4 月 24 日 @ 下午 2:09

Nothing new, but my game somehow crashed while I was uploading. So this re-upload is just to be safe.