鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

Mod decryption tool
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 4 JUN 2024 a las 9:35

Emergency fix:
The mod wouldn't show up in the modlist or would appear blank due to the old soleID & namespace folder not being deleted from the debug folder on its own. Stupid game quirk basically.

Actualización: 1 JUN 2024 a las 19:16

Changed soleID to swissTool and namespace to MOD_swissTool

Improved // fixed:
- The txt files that contain theConfMgr Class names no longer have to be copy/pasted into Program Files
- The game save folder directory is now obtained via the game API instead of being a static string.

Actualización: 27 MAY 2024 a las 13:43

Added feature:
- Decrypt and decompress game save data.

Improved // fixed:
- No longer using the garbage Threading implementations which are 24-7 buggy.

Actualización: 26 MAY 2024 a las 14:56

No changes,
I always forget to restart the game before uploading (after running Debug Mode)

Actualización: 26 MAY 2024 a las 14:54

Changes:
- Added harmony.UnpatchSelf(); to Destroy()
- Improved the UI code

Actualización: 13 MAY 2024 a las 20:13

Added an option to dump the DLC Json Data files.

Actualización: 12 MAY 2024 a las 19:35

Removed the annoying-to-remember keybinds and instead added buttons into the main menu.

Actualización: 2 MAY 2024 a las 18:00

Nothing added, just the game crashing on upload again.

It appears this mod cannot enter/exit Debug Mode twice in one runtime. Oh well...

Actualización: 2 MAY 2024 a las 17:57

Added feature:
- Dump the (live-Vanilla) game's Json files for ModExcel usage.

Actualización: 24 ABR 2024 a las 14:09

Nothing new, but my game somehow crashed while I was uploading. So this re-upload is just to be safe.