WARNO
Warno Realism Improved
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Update: Jul 22, 2024 @ 4:51am

Game Version = 125630
Mod Version = 0


Changelog:
- Fuel capacity of all vehicles x2

Update: Jul 21, 2024 @ 1:58pm

Game Version = 125630
Mod Version = 0

Changelog:

- Reduced AA ranges by 25%
- Some bug fixes
- Some more transport options
- RPGs can target helicopters

Update: Jul 10, 2024 @ 9:34am

Game Version = 125630
Mod Version = 0

Update: Jul 10, 2024 @ 9:01am

Game Version = 125630
Mod Version = 0

Update: Jul 9, 2024 @ 8:23am

Game Version = 125630
Mod Version = 0

Update: Jul 4, 2024 @ 10:41am

Game Version = 125630
Mod Version = 0

Changelog:
- Updated to current game version
- Added DLC units to Freebuild decks
- Increased range of LGBs and made them fire&forget
- Lowered vehicle speed further (WIP)

Update: Jun 17, 2024 @ 1:45pm

Game Version = 122779
Mod Version = 0

Changelog:
- Added new units, including Warrior(ERA) without Milan, T-80UK, T-72MK1, Mi-24 AA2, T-80B Recon, British Gurkhas and probably a few i do not remember anymore
- Fixed multiple missing units to the freebuild decks
- Fixed sniper rifle range
- Moved Belgian forced into a seperate Deck
- Dismounted Troopers can be deployed forward
- Reduced visibility through forests for aircraft/helicopters to match ground units
- Destroyed districts can be occupied by infantry just like undamaged ones
- All ground-based autocannons now have accurate ROF
- Reduced armor of BMP-2s to more realistic values
- Increased armor and AP-value of Warrior IFVs
- Changed ROF for some MLRS systems to realistic values
- M270 Cluster / Mars now fires 4 Missiles on a small AOE
- Increased dispersion for artillery
- Reduced ROF for M1 and Leopard 2 to more realistic values
- Added thermal vision buff for AMX-30B2
- Reworked M270/MARS Cluster fireing behaviour
- Adjusted unit card availability to values, which allow recreating more historically accurate / army-general-like decks
- Improved damage resistances for infantry in buildings
- Doubled activation points and slots for each freebuild deck category (Infantry, Logistics, Tanks, etc)
- UI has not been changed, the additional slots are not displayed (yet?)
- Critical hit and armor penetration rework
- AP-Shots can fail to penetrate the armor, which will cause no damage (unless special critical effects are triggered)
- The probability to trigger critical effects depends on more factors such as which side was hit, and if the hit penetrated the armor or not
- fixed ammo explosions not counting as kill (hopefully)

Update: May 29, 2024 @ 1:20pm

Game Version = 122779
Mod Version = 0

- Uragan fixed

Update: May 26, 2024 @ 1:03pm

Game Version = 122779
Mod Version = 0

- Added veteran level and card availability changes to missing units

Update: May 26, 2024 @ 7:36am

Game Version = 122779
Mod Version = 0

- Fixed broken AP damage falloff
- Added missing Freebuild decks for UK, FR, DDR