Crusader Kings III

Crusader Kings III

After the End - Submod: Sci-Fi Religion (1.15.0)
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Update: May 2, 2024 @ 8:45am

Some typos were fixed, and I can fell there is much more tipos to fixate.
Thank you again to Epic_Joe for noticing that the MAA for Warhammer and Idiocracy were switched. It's fixed now. Please continue to bug report.

Update: May 1, 2024 @ 5:12pm

Fixed some typos.
Vaulty MAA are now excellent in mountains.
Reduced the size of the MAA descriptions so they can fit on the screen, at least on most monitor resolutions.
Gave the Jedi and the Sith a decision to connect to the Force and gain the Witch trait. (The Sith faith dislike Witches, because in the lore of Star Wars the Sith are hypocrites in condemning Force users while being themselves)

Update: May 1, 2024 @ 1:09pm

Added a new artifact for the Klingons just so the total number rounds to a nice 40.
Buffed all artifacts, now when they are created they will recieve a renown add modifier to make them all more valuable.
Buffed the two unique artifacts to give them vassal contribution modifier.

Update: May 1, 2024 @ 11:43am

Added four new Old World artifacts to scavenge.
Changed the forms of address for the Democracy faith. This translates to the Enclave faith in the child mod.

Update: Apr 30, 2024 @ 10:09pm

Edits were made to allow the creation of the mod family. No content was lost in this mod. It's the parent one and it will be the first to recieve support and new content.

Update: Apr 30, 2024 @ 4:44pm

The Rise of the Sith is a long-awaited content for this mod. It's divided into three phases. However, Phase 1 requires the Roads to Power DLC. But that doesn't mean I can't just implement Phase 2 and let you all have some fun. So, enjoy the new setting in California.

Fixed some missing locations.
Improved the performance of the mod by fixing errors that the game logged.

Also, you may have noticed that the thumbnail has returned to the second one, an oldie but a goodie. Something big is happening behind the scenes. Please Stand By

Update: Apr 30, 2024 @ 8:50am

Thank you Epic_Joe for noticing that the MAA for the Brotherhood and Vault-Tec were switched. It's fixed now. Please continue to bug report.

Update: Apr 29, 2024 @ 5:57pm

Fixing typos here and there, no biggie.

Update: Apr 29, 2024 @ 5:40pm

Increased the chances in the lootbox to make it easier to get the artifacts.

Update: Apr 28, 2024 @ 6:44pm

Steam Workshop didn't uploaded right. It happens when I go on these patching sprees.